25-01-2017, 12:17

Hello, dear squared lovers german technology, Site! We will talk about the next creation of German tank buildings, the middle-level average tank located in the German development tree is VK 30.01 (P) Hyde.

This unit is in the branch of heavy tanks in Germany, immediately follows Tiger (P), and the path of the famous MAUS ends. For this reason, running forward VK 30.01 (P) WOT has some armor, but in general it is real and at the same time very good middle tank.

TTH VK 30.01 (P)

First of all, I would like to say that in terms of the stock of strength, we are similar to the overwhelming majority of ST-6, this parameter can be considered standard. But this is added initially a good basic overview of 370 meters.

From the point of view of the survivability, our German, as already mentioned, has quite strengths, but also the weaknesses are not deprived. To begin with, U. VK 30.01 (P) Specifications Booking the most serious in the forehead tower. There is a solid 140-millimeter mask of the gun, which can beat off the shells of many classmates, and sometimes saves from the seventh levels, but will not protect you from eight.

The case in the forehead is a much weaker in the forehead, there is practically no tilt of the corpot and therefore middle Tank VK 30.01 (P) It makes it easy to all starting with classmates. In addition, the NLD is a transmission and punching here, the enemy criticizes the engine to us.

Separately, it is worth noting the side of the machine, since the available 62 millimeters of armor on the sides of the case, with good coin, can turn into 200 millimeters of the shift, that is, a rumb VK 30.01 (P) tank WOT. Also can, but only if you trust well.

But it is also worth taken into account the large dimensions of the car, in view of which it is not only easy for us, but also the disguise coefficient suffers quite strongly.

As for mobility, despite the shed sizes and impressive weight, our German turned out to be very movable. Maximum speed VK 30.01 (P) World Of Tanks Excellent, the electrical power is enough to call the tank dynamic, and only maneuverability leaves much to be desired.

Tool

Among other things, it is the brainchild of the great German engineers-tank builders very profitably stand out against the background of their classmates with formidable weapons, as the 88-mm gun is standing on board.

If watching on VK 30.01 (P) tools More details, we are a happy owner of an alfactory excellent for the standards, and in addition, we have good rapidity and the ability to put a strand of 1900 damage per minute.

Unfortunately, breaking VK 30.01 (P) World Of Tanks Not the best, but at the level there are indicators much worse. We are able to confidently pierce classmates and cope with most seventh levels. Well, for battles at the bottom of the list there are gold shells, which need to have at least 15 pieces.

From the point of view of accuracy, this barrel is not as good as I would like, but also not bad. At our disposal, the oversized scatter, long-time information and bad stabilization, but these parameters can be corrected.

Advantages and disadvantages

The general characteristics of this German discussed in detail, with its weapon, we also managed to get acquainted, so it was time to summarize. Let's highlight the most important strong and weak sides VK 30.01 (P) WOT And we break them on points.
Pros:
Good review;
Decent Armor of the Lara Tower;
Excellent maximumworthiness and suitable dynamics;
Powerful alfactors and DPM;
Good break;
Comfortable corners of vertical tip.
Minuses:
Weak body booking;
Bad maneuverability;
Saraine dimensions;
Mediocre accuracy;
High probability of engine crits.

Equipment for VK 30.01 (P)

Without additional modules, it's not a hand to go to battle, since among the disadvantages of our tank there are parameters that would well correct, and to strengthen having benefits never hurts. Thus, considering the lists of advantages and minuses, on tank VK 30.01 (P) Equipment We will put the following:
1. - The more often we can implement our powerful alfactors, the better, and the increase in damage per minute is not the last argument.
2. - The average tank with a good basic overview This module is perfect, it gives a lot of advantages on the battlefield.
3. - Everything is simple, even more DPM, still better reviewYes, and the situation with accuracy is a bit down.

But for those who do not like the speed of the speed and the accuracy of the gun does not like, instead of the third item to put better. With them we will make an order of magnitude faster, due to which it will be easier to fight and enjoy your mobility.

Education crew

Particular attention is always worth paying the choice of skill for tankers sitting inside the tank, since the error in this direction will cost the mass of spent time and efficiency in battle. But let's give extra words, because for VK 30.01 (P) Perks optimally swing as follows:
Commander - ,,,
Powder - ,,,
Driver mechanic - , , , .
Radist - ,,,
Charging - ,,,

Equipment for VK 30.01 (P)

In terms of the selection of consumables, no changes occur, that is, if you have no extra silver, you can stay at the gentleman's set of ,. Otherwise, it is much wiser to carry on VK 30.02 (M) Equipment as , , . As for the replacement of the last point on, this choice is done to their own and risk.

Tactics games on VK 30.01 (P)

In our hands it turned out to be really strong for his level tank, but in spite of all its advantages or disadvantages, for VK 30.01 (P) Tactics The fighting strongly depends on who you have to fight.

When we get up a list, there is no one hundred and sixth level of opponents, you can act actively, but not too. It means that in this case we have armor, but the forehead is always hiding. Wherein german Middle Tank VK 30.01 (P) It is capable of tanking tower or sides, showing part of the body due to shelter under a good angle.

Skillfully dispose of these advantages, as well as connecting their excellent mobility and a powerful gun, VK 30.01 (P) Tank It becomes a very dangerous opponent for his classmates, who can not only keep damage, but also sprinkle very much.

But in battles against the seventh and even more than eighth levels, the behavior strategy changes. Such active actions and confrontation on the first line will lead to a rapid departure to the hangar. In this way, VK 30.01 (P) WOT Must or implement your damage at a distance, trying not to glow or becomes tank support.

By the way, last role This German is given very well and here you can act differently. First, you can stay behind the Allied heavyweight and help them to urge directions, or to form a powerful offensive fist with other arts, trying not to substitute strongly. Secondly, VK 30.01 (P) World Of Tanks Again, you can use your mobility and dynamics, deceiving the enemy, having driving from unexpected sides or ranking it on a shot or playing from the tower. But it is worth understanding that in that case we are talking About collision 1 to 1, otherwise you will simply be defined by quantity.

Otherwise, you, as usual, should follow the mini-card, feared artillery and always take care of your safety margin.


He is investigated on PZ 4 for 26,235 experience.

Order of the study of modules

  • First we explore the engine. It must be said that with the stock engine tank moves with a speed of kV-4 (which is very, very slow). With the second engine tank acquires a normal mobility
  • Now we explore and buy a running
  • Now the tower. It adds 100 hp and books pretty well
  • Now go to the guns. 7.5 cm kw.k. 40 L / 48 - Stock Weapon, nothing remarkable. For 6 levels are bad. 10.5 cm kw.k. L / 28-Fugasnitsa. But with a fugasnitsa at the level 6? .. 7.5 CM KWK L70 is the best of all installed on this tank. Loses 8.8 cm kw.k. 36 L / 56 by alpha (one-time) damage, but surpasses it exactly, recharge speeds and breaks. Personally, I ride with this gun
  • The radio should have been investigated for a long time ago.
  • For 45 100 experience.

Booking

Application in battle

In the drain the tank is bad. Very bad. The speed at the level of the highest TT, the gun does not break anyone and also has a small damage. In VK, weak armor and square shape like everyone else german tanks, so it makes itself often and fits fast. With further pumping and installing new modules, the tank receives an accurate punching gun and a speed of 60 km per hour. Although our tank is quite large, getting into it at such a speed is quite difficult.
The best tactics will be the support of allies and bypassing enemies on the flanks and from the rear. The speed will allow us to apply fast shocks and leave back. On the Rod, flattering is not worth it because of weak armor. You can also use sniper tactics, an accurate gun will help us in this, allowing to fasten the weak points of opponents.

One of the advantages of VK is a strong frontal armor of the tower, in particular the mask of the gun. From all this comes the tactics of the game from the tower.
Also, VK, like all German tanks suffers on bad soils, therefore it will not be superfluous to pump tankers appropriate skills, such as fur-water - king off-road.

Equipment and equipment

The strongest of our side is an instrument, so it is worth putting from the equipment resselon. You can also put stereotrub and reinforced sticking drives.

Standard equipment: first aid kit, rem.complekt and fire extinguisher.

Crew skills

Be sure to download repairs, as well, and any tank. BC German, so his permeability is nothing good, because of this, it is advisable to swing fur-water king off-road and virtuoso, smooth move. In VK good accuracy, so you can pump eagle Eye, disguiseand radioerekhvat..

Amusement:

35-37 armor-piercing, 10 gold and 5 fugasov.

That's all about this tank. I hope you like my guide.

Prepared: dFK33

25-01-2017, 12:17

Hello, dear lovers of square German technology, with you site! We will talk about the next creation of German tank buildings, the middle-level average tank located in the German development tree is VK 30.01 (P) Hyde.

This unit is in the branch of heavy tanks in Germany, immediately follows Tiger (P), and the path of the famous MAUS ends. For this reason, running forward VK 30.01 (P) WOT It has some armor, but in general it is real and at the same time a very good average tank.

TTH VK 30.01 (P)

First of all, I would like to say that in terms of the stock of strength, we are similar to the overwhelming majority of ST-6, this parameter can be considered standard. But this is added initially a good basic overview of 370 meters.

From the point of view of the survivability, our German, as already mentioned, has quite strengths, but also the weaknesses are not deprived. To begin with, U. VK 30.01 (P) Specifications Booking the most serious in the forehead tower. There is a solid 140-millimeter mask of the gun, which can beat off the shells of many classmates, and sometimes saves from the seventh levels, but will not protect you from eight.

The case in the forehead is a much weaker in the forehead, there is practically no tilt of the corpot and therefore middle Tank VK 30.01 (P) It makes it easy to all starting with classmates. In addition, the NLD is a transmission and punching here, the enemy criticizes the engine to us.

Separately, it is worth noting the side of the machine, since the available 62 millimeters of armor on the sides of the case, with good coin, can turn into 200 millimeters of the shift, that is, a rumb VK 30.01 (P) Wot Tank Also can, but only if you trust well.

But it is also worth taken into account the large dimensions of the car, in view of which it is not only easy for us, but also the disguise coefficient suffers quite strongly.

As for mobility, despite the shed sizes and impressive weight, our German turned out to be very movable. Maximum speed VK 30.01 (P) World Of Tanks Excellent, the electrical power is enough to call the tank dynamic, and only maneuverability leaves much to be desired.

Tool

Among other things, it is the brainchild of the great German engineers-tank builders very profitably stand out against the background of their classmates with formidable weapons, as the 88-mm gun is standing on board.

If watching on VK 30.01 (P) tools More details, we are a happy owner of an alfactory excellent for the standards, and in addition, we have good rapidity and the ability to put a strand of 1900 damage per minute.

Unfortunately, breaking VK 30.01 (P) World Of Tanks Not the best, but at the level there are indicators much worse. We are able to confidently pierce classmates and cope with most seventh levels. Well, for battles at the bottom of the list there are gold shells, which need to have at least 15 pieces.

From the point of view of accuracy, this barrel is not as good as I would like, but also not bad. At our disposal, the oversized scatter, long-time information and bad stabilization, but these parameters can be corrected.

Advantages and disadvantages

The general characteristics of this German discussed in detail, with its weapon, we also managed to get acquainted, so it was time to summarize. Let's lay out the most important strengths and weaknesses VK 30.01 (P) WOT And we break them on points.
Pros:
Good review;
Decent Armor of the Lara Tower;
Excellent maximumworthiness and suitable dynamics;
Powerful alfactors and DPM;
Good break;
Comfortable corners of vertical tip.
Minuses:
Weak body booking;
Bad maneuverability;
Saraine dimensions;
Mediocre accuracy;
High probability of engine crits.

Equipment for VK 30.01 (P)

Without additional modules, it's not a hand to go to battle, since among the disadvantages of our tank there are parameters that would well correct, and to strengthen having benefits never hurts. Thus, considering the lists of advantages and minuses, on tank VK 30.01 (P) Equipment We will put the following:
1. - The more often we can implement our powerful alfactors, the better, and the increase in damage per minute is not the last argument.
2. - The average tank with a good basic overview This module is perfect, it gives a lot of advantages on the battlefield.
3. - Everything is simple, even more DPM, even better, the review, and the situation with accuracy to the accuracy.

But for those who do not like the speed of the speed and the accuracy of the gun does not like, instead of the third item to put better. With them we will make an order of magnitude faster, due to which it will be easier to fight and enjoy your mobility.

Education crew

Particular attention is always worth paying the choice of skill for tankers sitting inside the tank, since the error in this direction will cost the mass of spent time and efficiency in battle. But let's give extra words, because for VK 30.01 (P) Perks optimally swing as follows:
Commander - ,,,
Powder - ,,,
Driver mechanic - , , , .
Radist - ,,,
Charging - ,,,

Equipment for VK 30.01 (P)

In terms of the selection of consumables, no changes occur, that is, if you have no extra silver, you can stay at the gentleman's set of ,. Otherwise, it is much wiser to carry on VK 30.02 (M) Equipment as , , . As for the replacement of the last point on, this choice is done to their own and risk.

Tactics games on VK 30.01 (P)

In our hands it turned out to be really strong for his level tank, but in spite of all its advantages or disadvantages, for VK 30.01 (P) Tactics The fighting strongly depends on who you have to fight.

When we get up a list, there is no one hundred and sixth level of opponents, you can act actively, but not too. It means that in this case we have armor, but the forehead is always hiding. Wherein german Middle Tank VK 30.01 (P) It is capable of tanking tower or sides, showing part of the body due to shelter under a good angle.

Skillfully dispose of these advantages, as well as connecting their excellent mobility and a powerful gun, VK 30.01 (P) Tank It becomes a very dangerous opponent for his classmates, who can not only keep damage, but also sprinkle very much.

But in battles against the seventh and even more than eighth levels, the behavior strategy changes. Such active actions and confrontation on the first line will lead to a rapid departure to the hangar. In this way, VK 30.01 (P) WOT Must or implement your damage at a distance, trying not to glow or becomes tank support.

By the way, the last role is given to this German very well and here you can act differently. First, you can stay behind the Allied heavyweight and help them to urge directions, or to form a powerful offensive fist with other arts, trying not to substitute strongly. Secondly, VK 30.01 (P) World Of Tanks Again, you can use your mobility and dynamics, deceiving the enemy, having driving from unexpected sides or ranking it on a shot or playing from the tower. But it is worth understanding that in this case we are talking about a collision of 1 to 1, otherwise you will simply be defined by quantities.

Otherwise, you, as usual, should follow the mini-card, feared artillery and always take care of your safety margin.

As it usually happens in all design bureaus, which are engaged in the development of tanks, the German designers who have created the famous "Tigrov" family, on the way to creating these tanks there were a lot of intermediate models of tanks. On these tanks, designers received experience in creating tanks, although in some cases the combat value of some tanks caused certain doubts.

Sketch drawing of tank VK 30.01 (h)

The first "swallows" from the series "Probilities" of heavy German tanks of steel DWI and DWII, which possessed 50mm armor and armed with a 75-mm cannon. However, in combat characteristics, they were not suitable for reference of modern war. Moreover, Soviet Union There was already a T-34 tank, which in general, superior to these cars. It was necessary to oppose this tank, a more modern car, with thick armor and powerful weapons. Therefore, the time has come more modern tanks. After the start of World War II, in September 1939, the German military car earned in full swing. It was then, according to the order of WA PRUEF 6, Henchel sent a team to the Development with the requirement to develop a new heavy tank. Moreover, the design department of this company had the experience of creating tanks. New tank Soon received the designation Panzerkampfwagen VI (7.5 cm) or VK 30.01 (H). In technical lading, again, the same requirements: 50-mm corps armor and 75-mm gun in service, however, in parallel planned to make a tank with a 105-mm cannon.

In order not to waste time on the design of a new chassis, designers from Hensel decided to take the chassis from the DWIII tank project, changing only the size of the tracks of the caterpillar, however, in the course of the calculations it turned out that the previous chassis Will not withstand the increased weight of the tank. Therefore, the designers added two more rinks to five existing ones. As a result, the chassis began to consist of 7 dual dual rollers located in a checker order (initially DWIII had 5 dual skating rollers). The seat was located behind the guide wheel, front leading. For the softness of the stroke, all rollers were equipped with rubber bands. The length of the caterpillar was 2970 mm, it consisted of 77 steel tracks, a width of 52 cm and the step of the trad was 16 cm.

About pzkpfw tanks IV and DW, the housing of the new VK 30.01 (h) has almost received changes. The hull was collected from armor sheets, the booking scheme was as follows: the bottom is 20 mm, the roof is 25 mm, onboard and forehead - 50-35 mm. In the middle part there was a combat compartment in which the gunner, charging and the tank commander was located. In front of the case there was a transmission with controls, as well as to the right of the radio operator and on the left of the mehlov.


According to the design tank tank VK 30.01 (h), it was similar to Pziv, however, it was distinguished by 50 mm booking. A 75-mm gun 7.5 kWk37 L / 24 was installed in the tower (UVN from -10 to + 20 degrees) and with it a paired machine gun MG34. To counteract enemy infantry, a second machine gun was installed in the hull, from which the shooter of the radio operator could lead. To maintain fire from the KWK37 L / 24 gun, the TZF9 sight was used (an angle of review 24 degrees., 2.5-fold increases).


Tank Chassis VK 30.01 (h)


Tank Chassis VK 30.01 (h)

The power 300-strong installation of the Minbach HL116 was installed in the stern part of the case. Engine had air system cooling. Transmission consisted of a manual transmission, providing 6 forward gears ahead and one rear speed.


Test Chassis Tank VK 30.01 (h)

In parallel with the tank VK 30.01 (h), work was carried out to create heavy tank VK 30.01 (p) Dr. Ferdinand Porsche. Which, with perseverance promoted the idea of \u200b\u200bcreating a tank with an electric transmission (later, on the heavy tank "Tiger Porsche" and on the SAU "Ferdinand / Elefiant"). This transmission was technically difficult, therefore, work on VK 30.01 (h) was much more faster.


It was necessary to look like a heavy tank VK 30.01 (h)

The first experienced tank prototype VK 30.01 (h) was ready in January 1940, and by April, by May of the same year there was already polygon tests. According to the results of the tests, it was clear that the Tank VK 30.01 (H) as a whole is not inferior to the Pziv tank technical parameters. Although its maximum speed was only 35 km / h, and the distance of no more than 150 kilometers. In general, Wehrmacht arranged such a tank. It is worth noting that the Tank VK 30.01 (h) on the polygon tests did not have armaments, and a compensator was installed in the tower, equal to the tower weight.


According to this designers, it was possible to obtain a government order for a small batch of 8 chassis for new tanks. By the fall of 1941, 3 chassis were ready. But by the time the military abandoned the Tank Project VK 30.01 (h), recognizing it unprofitable. BUT " green color»Received projects of heavy tanks VK 45.01 (P) and VK 36.01. They possess good armor and more powerful weapons.


Tanks Tank Chassis VK 30.01 (h) with a bulldozer dump

Therefore, the fate of tanks VK 30.01 (h) was predetermined, although they passed all the necessary tests. After that, all three chassis transferred to a tank school to train future drivers. At one of the German plants, 6 of 12 ordered towers for VK 30.01 (H) armed with 75-mm short-blooded guns were manufactured. These towers were used in the construction of the Atlantic shaft.


Tower with a gun 7.5 kwk37 L / 24 intended for tank VK 30.01 (h) installed on the fortification facilities "Atlantic shaft"


Booking Scheme Tank VK 30.01 (h)

Usually, after the completion of the project of the tank, the Germans disassembled the remaining chassis on scrap metal. But in this case, everything was wrong. After german tankers And the artillery collided on the battlefield with the Soviet tanks of the KV and T-34, they concluded that the troops need effective anti-tank SAU. At that time, the Wehrmachte was self-propelled with an instruments of a 45-75 mm caliber, which could not always cope with the armor of Soviet tanks. On the remaining two chassis from VK 30.01 (h), we decided to install two 128-mm guns 12.8cm k L / 61 Rinemetal firms. The SAU project received the designation PZ.SF.IV (12.8CM SELBSTFAHRLAFETTE L / 61) in. Since the gun 12.8cm k L / 61 was developed as anti-aircraft gunHis technical and weight data was appropriate, about this, and other German SAU will be told in another article.

Tactical and technical characteristics of heavy tank VK 30.01 (H) (Henchel)

Overview of the Middle Tank of Germany VI level VK 30.01 (D)

In today's review cycle tanks world Of Tanks I suggest you consider combat characteristics German medium tank 6 level VK 30.01 (D). This tank was introduced into the game relatively recently, in updating 0.8.5, information on it is still very small, so let's look through all its qualities.

VK 30.01 (D) is a middle tank, its a distinctive feature is an good review, excellent for tank 6 level of speakers, a classic accurate German gun and a weak booking. From most of the other German tanks, it is distinguished by the fact that the layout is classical, that is, the transmission and the engine are located at the back and nearby, and not longitudinally (in front of the front, the engine is rear - by game mechanics The engine and transmission are one of the whole and because of such a layout, German tanks are often burning when in HDD), which makes it not so burning as most of the other creations of a gloomy German genius.

Dynamics and speed

High-speed I. dynamic characteristics are one of strong Parties This tank. Maximum speed It is 56 km / h, and the rotation speed of the chassis is 38 degrees per second. The maximum speed is somewhat more than its main competitor - T-34-85, however, the speed of rotation of the chassis at the same level. However, thanks to the engine of 700 liters. from. And the mass of 33 tons, the ratio of the number of horses per ton is obtained higher than that of T-34-85, which makes it more dynamic, that is, it allows you to quickly gain speed. At the same time, the tank weighs only one ton more, which allows you to sometimes use a ram against some other average level 6 tanks.

However, the rotation speed of the tower in VK 30.01 (d) is lower, which T-34-85, so under equal conditions there is a chance to tighten the enemy from soviet tank Yet more.

Booking

Armor at the tank leaves much to be desired, but it must be remembered that it is so practically from all Art and in the quality of compensation we have good speed and dynamics. The characteristics of armor can also be compared with the Soviet T-34-85, in the German considered thickness of the thickness and has the same rational angles of inclination. However, VK 30.01 (d) has a large thickness of armor in the forehead of the body (60 mm), but smaller in the sides (40 mm). In the stern, the German tank has so much more armor thickness (50 mm versus 40 y T-34-85), but it does not matter, because almost all tanks make their way into the stern.

With booking the tower of business, it is worse, it does not have rational angles of tilt or screens and the thickness of the armor is 80 mm in the forehead and 45 mm in the sides and in the stern. For comparison: the T-34-85 tower is ricochetic, and her thickness is almost 2 times more. That is, the opponent has a chance to apply us damage right in the head of the Tower, passing the instrument and crew members along the way.

In this way, weak places Tank is the side, feed and tower.

Armament

We have a classic accurate German weapon. We will not consider the predestop-gun, but the top gun is a model of German quality. T-34-85 nervously smokes aside with its 85 mm barrel. Yes, the caliber of the gun in VK 30.01 (D) is 75 mm, which is 10 mm less ... and this is the only figure for which it is inferior to the tool of the Soviet Art. For all other parameters, it significantly exceeds Soviet: 2 times greater ammunition (120 shells), armored airproof and damage by the basic projectile by several units below, but the brightness of the armor-piercing subcalacer shells is significantly higher (BB / BB / PF damage is 135/135/175, And the penetration of 150/194/38), at the same time in one minute the German Artet makes 3 shots more, which makes it DPM higher than that of a competitor.

It is impossible not to mention accuracy german gun - this is distinctive trait All German tanks. Specifically, the instrument of this tank - 7.5 cm kwk l70 - is accurate, rapid, and has no worst at the level through the baseline and excellent armor-piercing-pylvanic.

In addition, VK 30.01 (d) has good angle to decline the guns due to front location The towers, which does not allow him to shoot from the opposite slope of the hill, however, does not create problems on the buggy terrain.

Communication range and review

The tank has an overview of 370 meters and a range of 710 meters. If the review is not big (but still more than an average of classmates), then the range of communication is simply excellent, the radio station allows us to transmit differentials to almost the entire card. That is, even if you stay alone, one way or another can count on supporting the Allied Artillery.

The tank is noticeable is standard for ST level 6, the tank is perfectly shone in the bushes with close distanceHowever, from dense thickets or from the forest you can play a sniper perfectly, the tank will not be lit. Anyway, the disguise can be increased by the crew skills, if necessary.

Tactics

Middle Distance battle are not good choice For this tank. The rapidity and dynamics, of course, allow you to twist a lonely enemy, but the whole problem lies in a weak arm of VK 30.02 (D). A competent enemy will not be difficult to take off the caterpillar or damage the engine, and then without any particular problems. Therefore, it is better to try to avoid close clashes.

At medium distances, the tank is already feeling much more confident - an accurate gun allows you to focus vulnerable places enemy. However, as anyway, Art, VK30.01 (d) it is recommended to use all sorts of buildings or objects and folds for shelter terrain, as a weak booking allows the enemy to damage damage, shooting simply according to our silhouette. Excellent dynamic indicators allow you to dig up, damage damage and roll in order to then roll out on the other side and also cause damage. According to the enemy, who is abandoned on your ally, should be shooting without a roll, the rapid tool allows you to very quickly knock out health glasses from him. If there are no shelters on the ground, then it is necessary to put a tank at an angle to the enemy, and in no case stop for the shot. The spread from the gun is small, so it should be moving back and forth and turn the body to shoot on the enemy, then the likelihood appears that that the enemy's projectile will cripple on your armor.

At large distances, the tank feels greatly perfectly. VK 30.01 (d) allows you to test the "sniper of bushes" tactics, this is not the worst review, and, females, the main thing is the exact rapid instrument.

The optimal combat plan on this tank is:

  • at the beginning of the battle, we are looking for a suitable hill with bushes and get there, the dynamics of the tank allows you to make it quite quickly
  • we are waiting for allied fireflies to make the original light. Some time we shoot from bushes on someone else's light
  • when allies begin to put the flank intensively, we hurry to help them, but we try to keep behind
  • if the flank is being sold, break through the opponent's base and destroy artillery
  • depending on the situation, we get up on the capture or go to finish the remaining enemies

Sometimes the situation requires to return to the base and knock the capture if there is one opponent - boldly tear up on the base and try to twist it if the base is trying to capture 2 or more enemy, it should be carefully driven carefully, to shoot them from the nearest bushes and to shoot down Capture. If you are found - we are looking for a shelter, without ceasing to shoot.

In certain situations it makes sense to immediately go into a breakthrough, but it is risky and usually ineffective, since the armor at the tank is still weak.

Crew

The crew VK 30.02 (D) consists of five people: commander, driver mechanics, radar, gunner and charging. Despite the way, many recommend that they first explore the repair, I, relying on the above sniper tactics, I recommend first to learn everything except the commander, disguise, and the commander "Sixth feeling." So do I advise many st, but for this tank in particular, because the greatest benefit The team can be brought by causing damage from the bushes so that the enemy does not even notice you. Mechanics The driver needs to study a smooth move in order to reduce the spread when shooting in motion, anema for the same purpose, a smooth turn of the tower, a radio station - a radio equipment to increase the range of communication, and the charging is a non-punctual ammunition to eliminate it. The sequence of study of skills is as follows:

  • Commander: Sixth feeling, repair, disguise
  • Mechanic-driver: disguise, repair, smooth move
  • Pressure: disguise, repair, smooth turn of the tower
  • Radist: disguise, repair, radio equipment
  • Chargeing: disguise, repair, non-contact alert.

Equipment and equipment

On VK 30.01 (d) a "universal" set of equipment, which goes practically to all tanks: instrument rate for increasing DPM, press drives for faster information and improved ventilation to enhance all tank parameters in general. Instead of enhanced guns, the impulse tactics can be installed enlightened optics, but then the tank will not be so universal.

Battle takes a standard set of equipment: a first-aid kit, repair kit and fire extinguisher. As the tank is burning not as often as most German tanks, the fire extinguisher can be replaced by chocolate to raise the characteristics of the tank.

The battle should also take 10-15 armor-piercing subcalibal shells, since it is often necessary to cause damage to a hard armored enemy. The rest are ordinary armorbonic.

In general, the tank turned out quite specific: having excellent dynamics and good gunHe practically has no armor. This is its main complexity, a player, feeling that the tank shoots well and quickly recharges, forgets about caution and goes to the crowd of opponents, as a result of which it quickly goes to the hangar. So do it in no way, perhaps, in some cases, the breakthrough will be successful, but in 9 out of 10 battles it will lead to an unambiguous plum. The tank requires certain skills, patience, coordinated actions and maximum caution. It is impossible to call it interesting and fan, it is impossible, since there are more interesting specimens on the sixth level, but this tank allows you to open the next VK 30.02 (D), not forcing the player to experience any discomfort and difficulty when playing on it .

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Thank you and good luck in random!