At the very beginning of the picnic, the host offers those present from natural materials, which they can find in the forest and in the clearing, create some kind of hero. And closer to the end of the event, a competition is held for the best craft, which is determined by the applause of those present.

mad doctor

You need a big field to play. One doctor went crazy and started chasing his patients. If he touches the player by the leg, he must jump on one, if he touches the arm, it is forbidden to raise it. Normal doctors can cure the sick, for this they must run to the patient and hurt him. At the same time, it is important not to fall into the clutches of the enraged.

Hen Ryaba

All participants sit in a semicircle, so that the grandfather-leader turns his back to them. The contestants have a tennis ball - this is a testicle, which all participants - “hens” pass to each other while the music is playing. As soon as the music has stopped, all the hens fall on the grass, including the one with the “testicle”. Grandfather turns around and tries to guess which of the "hens" has a testicle. Guessed - then the hen turns into a grandfather, and not guessed - the game just continues.

Robinson Crusoe

Participants are divided into pairs and each pair turns into Robinson Crusoe, who must build their own hut (wigwam, whatever, to escape the wind and rain). The guys are given about 10-15 minutes, after which, according to the results of voting (applause), the best building is determined. And the built huts will later become an excellent playground for children, or the same company will stay overnight in them, if the picnic suddenly drags on.

kisses

This competition is held if a heterosexual company went to nature. The host goes around all those present and assigns a letter to the men, and a number to the women. Now a veil is spread on the grass, a psychic sits there in the lotus position and begins to decide destinies. HE calls out a combination of a letter and a number, for example J9. The girl, who is assigned 9, runs to the screamer and kisses him on the cheek. But the young man, who is assigned the letter J, must react even faster and intercept the girl even before the kiss. If he succeeded, then he kisses the lady himself and a "couple" is formed. If he did not have time, then now the latecomer will have to drive.

gold fish

This competition is ideal for relaxing near the pond. Participants are given a fishing rod, whoever can catch a fish first gets a prize. If the rest takes place far from the reservoir, then you can use it as a fish plastic bottles suspended from a tree at a certain height. Pairs take part in fishing. One participant climbs onto the second and, on the “start” command, everyone runs to the tree with the “fish”. Whoever gets to our artificial “pond” faster and catches a fish first wins.

Stone, stick and feather

The game takes place in 2 stages. First stage: find 3 items (stone, stick and feather) faster than others. The second stage: the “launch” of objects - whoever throws the stone the farthest, throws the stick and launches the pen. The fastest, most dexterous and accurate - a prize.

Kick it all out

You will need to keep track of time for each participant, so you need to prepare a timer on your phone. For each participant, in turn, hang a bottle of water on a rope on a tree branch. The participant is blindfolded, twisted around and handed a thick stick. On the “start” command, the participant begins to beat the bottle so that water pours out from there. The fight with the bottle continues until there is no water left in it. The participant who spends the least time on this task will win and receive a prize.

fox hunters

Teams of 3 people are formed, 2 of which are hunters, and the third is a fox. In the hands of the hunters - a lasso, one for two. This is an ordinary scarf 5 m long, from which a loop is made, its ends are in the hands of hunters. So, at the signal of the leader, the hunt begins. The foxes must slip through the lasso, and the hunters must tighten the noose around the fox's waist, or at least on the leg. You can run all over the clearing, and yet the crowd and the heap are few provided.

Have you noticed how much strength and energy appears when you get out of the city? The smell of pine needles in the forest, the sound of the surf, the hot sun. If you want a trip to be remembered for a long time, think about active, interesting entertainment. Quests diversify the rest, make it more fun and interesting.

Don't forget that Team work unites the team more strongly. This is especially true if there are unfamiliar or unfamiliar people among the audience. will give good mood and a couple of hundred great photos. If the group gets together different ages, then it will be fun for both the older generation and children.

Outdoor games for a company of adults: cool, active quests

Discus throw

Frisbee! A round piece of plastic with excellent aerodynamics - cheap, light, compact, fits in travel bag or suitcase.

How many pluses, but the main one has not yet been named - a variety of entertainment that can be played with this simple inventory.

Ultimate is considered a popular, spectacular, dynamic direction. Participants are divided into two teams: attacking, defending. Requires a rectangular field. One half belongs to the first group, the rest belongs to the second.

A player from the attacking team is obliged to pass the pass to his player, who is in the opposing half of the field. Thus, the team earns a point. If such a pass is impossible, give a pass to any player on your team. You can not hold the disk in your hands for more than 10-15 seconds, in which case the team loses.

The defending team is obliged to shoot down, catch the disk. It is allowed to interfere with the pass, but only one player must do it. It is forbidden to attack a participant with a disk in a group, to deliberately provoke physical contact, i.e. push, block. The philosophy of such a competition is respect for the opponent.

This is one of the options for entertainment with a flying disc. There are Guts, Frisbee Freestyle, Flubber Guts, and Disc Golf. Not to mention the fact that you can come up with your own rules and, for example, count points by the number of knocked down cones.

With a ball

If there is a ball, it will not be boring. Standard entertainment options: volleyball, football, basketball. Bouncers, familiar from school days, will cheer and rally vacationers.

Participants are divided into two equal teams. The right of the first throw is played before the start of the competition. A coin is tossed or the traditional "stone, paper, scissors" is tossed. The task is simple: knock out as many opponents as possible. The team with the remaining members wins.

Not everyone knows how to play volleyball. In the absence of a net and the required skills, it is enough to stand in a circle and toss the ball. Resting on the sea coast to play, it is recommended to play in the water.

Badminton

Another option for an energetic holiday, especially since the weather itself is often not averse to joining in the fun. The wind will blow the shuttlecock to the neighboring team (why not a reason for a new acquaintance?), Or too swipe will send a projectile into the bushy spruce paws, and now you are already climbing trees.

And if you spend time on the coast, complicate the task and hit the ball while standing in the water. See how many options? And all you need is to take rackets and a shuttlecock with you.

12 notes

Quest requiring pre-training, suitable for relaxing during a picnic. The organizer prepares 12 notes, each describing the location of the next note. The goal is to find the hidden prize. If there are few places where there is a chance to hide a note, use the "exchange point". To receive the next hint, the participant must complete the task.

For example:

  • push up 30 times;
  • solve a riddle
  • confess to an absurd act;
  • Sing a song;
  • do a team dance.

To increase excitement and engagement, divide the participants into two groups. The team that quickly collects 12 notes and finds a prize wins the competition.

Twister on the grass

The rules on grass are the same as when playing at home. Take ready-made gear or spray paint different colors. In an A4 sheet, cut out round holes with a diameter of 20 cm. Apply colored paint to the grass through the resulting stencil. It will dry out after a while. And you can start fun, familiar entertainment.

Cool games in nature for a company of adults are different, and it is not at all necessary to be limited to known ones. Make up your own rules, fantasize, enjoy your vacation!

Silent system

Tricky fun. Participants stand in a row shoulder to shoulder to each other. The leader from behind pats on the back a number of times. The number of touches determines the sequence number. After assigning numbers on the whistle, the participants line up in order. It is forbidden to talk, gesticulate.

The catch is that the organizer is not prohibited from assigning the same number to several people.

The fun begins at the moment when the participants, not understanding the set-up, lowing and winking, try to take their place. It is recommended to film what is happening on a video camera. It's funnier to watch the resulting video.

snake and chicken

The fun is suitable for both a group of young people and families with children. To begin with, a snake and a chicken are selected, and the rest are assigned the role of chickens, after which the chicks hide behind the laying hen. Then the main characters become opposite each other.

The purpose of the snake is to catch as many chickens as possible, and the purpose of the chicken is to keep it away from them. A chick is considered to be caught if it is caught with both hands. The round ends in two cases: the laying hen grabbed the snake by the nose or all the chickens are caught.

Buffaloes in a paddock

Another great option when the blood is boiling, and the forces - more than enough! First, two buffaloes are assigned. The rest of the players stand around them, forming a corral. And now the fun begins, because the task of the buffaloes is to get out of the corral.

Naturally, you need to behave like real bulls: do not use your hands, do not kick your legs, go for a break! The task of the rest of the players is to form a circle as in a round dance and hold on tightly with their hands. This is a very active and contact fun, be sure to remember safety precautions.

intellectual entertainment

Crocodile

When physical energy wasted, but you don’t want to end the holiday, you can switch to more relaxed entertainment. Classic - Crocodile. The rules are simple and clear: one makes up a word, the other shows it. The task of the players is to guess.

Danetki

Do you want to feel like Sherlock Holmes, solve a complicated case? "Danetki" will allow you to try on the role of detectives without getting up from the blanket in the park. The bottom line is this: the presenter tells the listeners part strange story with an unusual ending. The task of the players is to find out what happened and why.

An important point. The facilitator can only answer “yes”, “no” and “irrelevant”. Not easy? But very interesting!

"Danetki" will appeal to both the older generation and children, especially since there are many sets for a wide variety of audiences. You can purchase special cards, or download tasks from the Internet.

The weekend was so hot that I didn't want to go outside at all. And dragging to the beach is just torture when the thermometer is +35. Therefore, I stocked up in a stall with magazines and newspapers and, drinking cold cola, relaxed my brain with non-irritating, including women's reading matter.


Bears - boom!

It is more interesting if no one (or the majority) in the company knows about the rules of the game. The host asks the participants to stand in line, he himself becomes the first and declares: “You are the bears. The bears go for a walk (everyone waddling stomp in place), the bears are tired - they sat down to rest (“the bears” squat down), rested - they went again. - tired, sat down. So you can repeat, supplying the story with details in the style of "the sun was shining, the birds were singing," etc. When everyone relaxes and sits down again, the host says: "Bears - boom!" - And easily pushes the next one with his shoulder The bears fall one after the other like dominoes.Everyone laughs in surprise: indeed, the bears - boom!

Who's going north?
Here, too, as in "Bears" - the fewer participants know the rules of the game, the better. Ideally, if only the host knows them. He suggests going on an expedition to the north. For this you need to get together. Everyone should offer the things necessary for the trip. Everyone sits in a circle, the move is passed from participant to participant with some object (spoon, fork, pencil - whatever). The leader (he knows the rules and always goes north) starts. He says: "I'm going north and I'm taking with me ... a warm scarf" and passes the move to a neighbor. Passing the move (that is, some object), says the word "please" and adds "And I'm going north." The next player, who does not know the rules (there are usually no ones who guess right away), says "I'm going north and take with me ... warm gloves" and silently passes the move. The host states: "And he is NOT going north." Actually, the meaning of the game is that when passing the move, the players must say Magic word"please", and everyone, as a rule, focuses on the list of things and cannot understand the logic by which the leader takes some on the expedition and others not. After some time, those who managed to guess what the matter is, try to push the others to the right idea, and begin to take all sorts of extremely "useful" things on this journey with them to the north.
- swimwear or suntan products, while saying the word "please" louder. You can also suggest, saying that only polite and well-mannered people go north. The game ends when everyone has guessed how to go north.

maternity hospital
All participants are divided into pairs: M and F. Outside the pair - only the leader. All men in the game are mothers of newborns, all women are fathers. The game simulates a situation where mothers in the ward behind a closed window are trying to tell fathers standing on the street details about the baby. Accordingly, they do not hear each other - you can only use gestures. The couple sit opposite each other. The facilitator distributes leaflets to the “mothers” where the details are written, for example, it is necessary to show with facial expressions and gestures that “this is a boy, and his ears are just like those of your grandfather” (it is desirable that for each pair the tasks are equivalent in complexity of display). The host gives pens and clean sheets of paper to the "fathers". At the command, the couples start the game: the “mother” man tries to convey to the partner what the host wrote to him. The woman-"father" writes down on her piece of paper what she saw and understood. Time is limited - for example, a minute. The couple wins, in which what the “father” woman saw will be closer to the leader’s task.

Snake
The facilitator approaches each player and says: "I am a snake, a snake, a snake ... I crawl, crawl, crawl ... Do you want to be my tail?" He replies: "I want!" - and stands behind, clasping the "snake's head" around the waist. So they approach everyone else and already in chorus ask them to join. When the snake becomes long and no one else wants to be a tail, the snake says: "I am a hungry snake, I will bite my tail!" - and tries to catch his tail. Players need to hold on tightly to each other, and the tail needs to dodge their heads. Those who got off are out of the game, and the snake continues to catch its tail.
You can make the game more difficult: when new players join the tail, they must crawl on all fours between the legs of the snake, starting from its head. This game has a rule - you can not refuse. If the company is large, you can collect two snakes, each trying to catch the tail of the other. The winning snake "eats" the loser - she crawls between the winners' legs.

Swap places!
The company sits on chairs (there are one less than the participants) in a circle leading in the center, he announces: "Change places everyone who has ..." - he can call anything from "who has blue eyes" to "who has had more than ten lovers" or "who likes blonds (blondes)", "who does not wear thongs"... Than longer game the more frank the questions. The named players (blue-eyed or blond-lovers) must stand up and quickly move to one of the vacant seats. If the selection criterion applies to the leader, he also takes part in the search for a seat, then the one who did not have enough chair becomes the new leader. If only one person stood up, then he will continue to play the game, and the old leader takes his place. So that people do not stay too long, you can periodically command: "Change places everyone who is in a good mood now!"

MPS
It requires one "dunno" victim. The rules are explained to him: he asks questions to the players in a circle, the players answer him "yes" or "no". The task of the "dunno" is to guess who is hiding under the abbreviation MPS. Everyone becomes in a circle, the "dunno" (he is in the center) begins to ask questions. The trick is that when answering the question "Is this a man?", one player can say "yes" and the next one can say "no" (because the MPS is "My right neighbor", and each player standing in a circle says about your neighbor on the right). Usually the "dunno" guesses who the MPS is when he starts asking the same question in a circle. But it happens, as a rule, around the fifteenth. There is also a variation on the same theme: a sticker is glued to the forehead of the "victim", on which any character is written - be it Alexander Pushkin, Pinocchio, or even the victim herself. You can make fun of even more and call the victim a pumpkin or swine flu. The goal of the victim is to get yes/no answers to his questions, to guess as quickly as possible what is written on her forehead.

hanging pear
Play game. You need to choose an artistic couple - preferably a girl and young man, but not necessarily. The two leaders separate them and explain the task. One is told that he will have to go into the room, take a chair and pretend to screw in a light bulb. A partner or partner will interfere with him in every possible way. The goal of the player "with a light bulb" is to use gestures to explain to a friend that he is doing the right thing and soon the room will be light. You can't speak. The second is explained that the first player portrays a man who decided to hang himself, and the task is to dissuade him from a crazy step without words. While they are being instructed, the rest are also explained what the essence of the matter is, and when the participants in the game enter the room, the audience is already having fun in advance.

Snowflakes
Everyone in the company is given a "snowflake" - a small ball of cotton wool. Participants loosen their "snowflakes", at the same time launch them into the air and start blowing from below so that the fleece stays in the air as long as possible. The winner is the one whose snowflake is the last to fall on the floor.

noah's ark
The facilitator writes the names of animals on pieces of paper in advance (each creature has a pair: two hares, two giraffes, two elephants ...), folds the papers and puts it in a hat. Each participant pulls out "his destiny", and the host announces that now you need to find your partner, but you can not make sounds and speak. It is necessary with the help of facial expressions and gestures to portray your animal and look for "like yourself." The first pair to reunite wins. You can think of characteristic animals like a hare (showed his ears - and you're done), it's more interesting to come up with someone less recognizable, such as a hippopotamus and a lynx.

broken fax

Two teams are playing. Everyone runs after each other, everyone gets a piece of paper and a pencil. The last in both rows, the leader shows a simple drawing, the participants must draw the same mine on their sheet, lying on the back of the player standing in front, who: in turn, reproduces the drawing according to sensations. The team whose final drawing is more similar to the original wins.

cavalrymen
The more pairs, the more interesting. It is necessary that in each pair there is a guy (even better if it is a guy and a girl). The cavalryman puts on a cap or panama and sits on the stove (on the back) of the "horse". The goal is to pluck as many hats from the "enemies" as possible without losing your own.
You will need a couple of dozen balls of two colors and a lot of space. Each participant ties an inflated balloon to his leg (so that the balloon lies on the ground, but rather drags a little). The task is to destroy all the opponents' balls with kicks and save your own. The player whose ball is hit is out. The one with the last whole ball left wins.

Kangaroo
This prank game resembles the popular "crocodile" (or "associations" - when the players are divided into two teams, a "victim" is selected from the group of opponents, a word or phrase, the name of a movie or book is suggested to her - and you need to convey this information to the audience with facial expressions and gestures. theirs to guess). But here everything is easier.
The host, having called one player aside, asks him to show the kangaroo. The catch is that absolutely everyone knows what the word is. Their task is to build any kind of ridiculous guesses, just not to say "kangaroo". Usually the game goes on for a long time: the unfortunate kangaroo pokes at his stomach and jumps in front of the audience dying with laughter, who bewilderedly suggest: “a pregnant hare ... a lame dinosaur ...” and shouts: "Showing for idiots again!" - and stop.

snails
On the ground, you need to draw two lines at a distance of two to three meters. The task of the players is to get from the start to the finish line as slowly as possible, but in no case stopping or changing the direction of movement. The slowest "snail" wins.

Words words
A game for a quiet, rainy evening in the country. There are several variations.
First: for everything about everything is given no more than three minutes. For that a short time participants must write short story, in which all words (including prepositions) must begin with one letter.

Second: choose a word that is not too long, but not too short. It must be a noun in singular. The same three, and maybe five minutes are given. During this time, only from the letters in the word (if there is one "H" in the word, then the word cannot be used with a double "H") you need to make up as many words as possible (also nouns and also in the singular). The one with the most words wins.

Third: almost man-made "Erudite". A word is invented, and prefixes and suffixes are added to it to form new words. You can assign both horizontally and vertically. Strictly one letter from each player.

Princess on the Pea
The participants in the game stand facing the audience, behind each chair. The host puts a spoon, a spool of thread or a small cube on it - and covers it with a thin pillow. Players take turns sitting on a chair and trying to guess what the object is under them. Time - 2 minutes, no more. Another variation: put on a chair walnuts(well, almost peas?). In this case, the player is trying to determine how many there are - this option is closest to a fairy tale.

Evgenia Mitina, Cosmopolitan magazine (July/August 2009)

Thank you all for your attention, love

On a warm summer day, it is nice to relax in nature. Competitions will help to spend leisure time fun and interesting. Children and adults will be happy to participate in relay races and competitions. Active games will give you the opportunity to warm up physically and bring positive emotions. Everyday bustle will recede into the background and give place to fun and joy.

    Game "Severe Pioneer"

    Everyone who wants to participate. To play the game, you will need newspapers, from which the players must make caps for themselves, and small plastic cups, of such a size that they can be placed on their heads and covered with a cap.

    One driver is chosen. He departs. The players at this time fill one cup with water, and someone hides it under the cap. The driver returns and tries to understand who has a glass on his head. He hits the selected player's cap from above. If he guesses, then the participant with a glass takes the place of the driver. If he makes a mistake, he retreats again and gives the players the opportunity to re-hide the glass.

    Game "Sardines"

    Everyone who wants to participate. The principle of the game "Sardines" is similar to hide and seek. All participants close their eyes. One player is hiding. You can’t peep, otherwise it will be uninteresting. Then everyone starts looking for the hidden player. The one who finds it must hide with it, unnoticed by other participants. When one of the other players finds them, they also join them in the cache. As a result, the participants lie in ambush, like sardines in a jar. The last two players are looking for the whole company. The one who finds the participants last becomes the leader.

    Game "Uncle"

    Everyone who wants to participate. You will need a lot of space to play the game.

    One player, voluntarily or by drawing lots, is declared "uncle". He stands with his back to the rest of the participants. The players move away. Then they begin to move towards the driver. With each step, the participants take turns asking: “Uncle, what day is it today?”. The driver answers them with funny phrases. When he decides that the participants have come close enough, he says that today is hunting day, and rushes to catch them. The caught player becomes the new driver.

    An active relay game for a fun children's company. To carry it out, you will need 2 tennis balls. You need to choose a flat area on which 2 trees grow on the same line, and mark the start line in the distance.

    All children are divided into 2 groups. Each of them receives a tennis ball. Teams line up in 2 lines in front of the starting line. The first participants pinch the ball between their knees. After the “start” signal, they begin, like bunnies, to jump to the tree, then go around it and return back to pass the baton to the next player of their team. Thus, all participants must pass the distance. If the "bunny" drops the ball along the way, he must return to the start. The task can be complicated by inviting the children to hold their hands above their heads while jumping, imitating hare ears.

    The team whose members complete the task the fastest wins.

    The game "Kalistop"

    All interested children participate. During the game, they will change each other.

    Two children start the game. While one of them says: “Calistop, calistop, one, two, three, four, stop,” the other, with all his strength, runs forward. At the word "stop" the running child stops. The player who uttered the speech must determine the distance to the standing participant by eye. He names the number of giants ( big steps) and midgets (additional steps, when the heel is attached to the toe) and takes the announced number of steps. If he does not reach the second participant or steps over, other children try. The next runner is the child who manages to most accurately determine the distance to the standing player.

    From 3 to 6 couples "man-woman" participate in the competition. The host asks each couple to come up with a name for themselves or gives them comic nicknames.

    The task of each team is to overcome the designated distance in a special way, fill the bag with sand and bring it back. The man takes a supine position (face down), rises on his hands and rests on his palms. The woman takes the partner by the ankles and raises his legs. In this way, the couple gets to their destination, where they quickly pick up sand. Then the man puts the woman on her back, picks up a sandbag and runs back. 5 minutes are allotted for the competition.

    The winner is the pair that brings more bags in the allotted time.

    Game "Putanka"

    All children who want to play. Participants become in a circle. The driver walks in the middle. He points to any player and gives some command (for example, "hands up"). The participant pointed out by the driver should freeze without moving, and the neighbors on the left and right should raise their hands. This must be done quickly. Then the driver points to other players, giving some more commands (for example, “crouch”, “jump”, “sing”, “raise right hand”, “raise left leg”, “sneeze”, “laugh out loud”, “crow”). Neighbors must perform the named task.

    Children who get confused and deviate from the rules are eliminated. The game continues until the last three players.

    Game "Can"

    Everyone who wants to play. One person is designated as leader. He picks up a watch with a second hand.

    The game begins with the leader calling any letter. The task of the rest of the participants is to take turns naming objects that can be placed in a can with this letter. The one on whom the hitch occurs has 30 seconds to save. If he fails to come up with anything during this time, he is out of the game and becomes a "doctor". The letter for the words changes and the game continues. "Doctor" can save dying players. Three rescued participants give him the right to enter the game again. The game continues until the interest is gone.

    Children are divided into several teams of 4 people each. The participants of each group stand in a row (in the back of each other's head), take hold of the waist and squat down, forming a centipede. The facilitator invites the children to show how the centipede dances, moves, goes to bed, wakes up, and does other actions. The team that works best together wins.

Departure of a friendly and numerous team to nature is always positive emotions. Music, kebabs, informal communication - all this is conducive to this type of recreation and makes it especially popular. In order to make it even more interesting and memorable, it is necessary to prepare various contests in advance, and then everyone will have the opportunity to have fun and recharge from the heart positive emotions for all working days. Fortunately, today there are no problems with the choice of entertainment: just go to the Internet - and you can choose any competition from hundreds of those presented. This article is intended to help a little, which also talks about various fun competitions and competitions for corporate parties. So, let's begin!

Competitions in nature

Potato

The competition will require two teams, each of which consists of 5-7 people, several kilograms of potatoes, which can then be baked in a fire, and two buckets. The potatoes are divided in half, the teams line up along the line opposite which is placed in a bucket at a distance of 5 m. The task of each team is to throw as many potatoes into their bucket as possible and make as few misses as possible. They throw everything in turn, without going beyond the line.

tug of war

This fun is more than one hundred years old, but it is still relevant! Two teams, a car cable with a mark in the middle - and a competition for the advantage in physical strength you can start!

I must say that very often the team that wins is not the one whose members have a larger volume of muscles, but the one whose members have managed to achieve greater coherence and organization of actions.

Swamp

Everyone remembers this game from childhood. The clearing is a swamp, the cartons are the bumps laid out on it, and the two teams are tired travelers who need to cross the swamp and back as quickly as possible. Of course, the team that does it faster wins..

Fire jumping

Jumping over the fire declared above is a rather dangerous activity, so it is better to jump over Kostya. He ate, drank and fell asleep near a pile of backpacks, and therefore let him serve the cause of the entertainment of the team, which must jump over him without disturbing the sleep of the vacationer. By the way, the number of jumps should be even, because Kostya is still growing and growing. And if you don’t have Bones in your team, look by the drinks box - there will definitely be someone to replace you.

Team of loaders

The competition is hilarious, fun, and a sandy beach is chosen for its holding. Two teams, two buckets and two sieves. The team lines up in front of the bucket. The one who is farthest from him scoops up the sand with a sieve, passing it along the baton. The time is fixed, the team whose bucket is fuller wins.

agile jumper

In order to hold this competition in nature, there is every reason: it is mobile, “wet” and noisy. The participant holds a glass of water and jumps over a rope that is rotated by assistants. The winner is the one who has at least some water left in the glass by the end of the sports session..

Rain, rain, drip-drip-drip!

Another water competition, but here almost everyone will have to get wet: the leader sprinkles water around him, and team members collect it in substituted glasses. Whoever has more water in the glass wins.

Ladies don't shine

Participants of the competition are given newspapers or advertising booklets. Each participant can take the most convenient place for him, sitting or standing - at his choice. The participants are given the task: roll up the trouser leg on the right leg, while reading the given text loudly and with expression. Ideally, it would be good to read loudly enough to outshout the rest. But the funny thing is that in this case you will not get the prize. But if the exposed caviar is the most hairy - your victory! It's a pity, in one company it can be held only once: such an explosion of laughter awaits everyone at the end.

Cossack robbers

This name hides even not a competition, but a whole adventure that requires preliminary preparation. A treasure is being prepared, which can be anything: from a bag of sweets to a case of beer, maps are drawn, clues are hidden, and the whole merry company is looking for the treasure with laughter and jokes.

To bring in a competitive spirit, you can either split into two companies, where the winner will be the one who completes his mission faster, or arrange so that one part of the team will hide the treasure, and the other will look for it.

Pyramid

To hold this competition, you need a lot of apples or oranges - enough to make a neat pyramid of them in the amount of two pieces. From the erected structures, at a distance of 15-20 meters (as open spaces allow), both teams line up. Each participant runs to his pyramid, grabs, no, carefully takes the fruit and runs to his own, where it is required to build exactly the same figure. The goal of the competition is to complete your task as quickly as possible.. If desired, you can tighten the conditions, making the destruction of the old pyramid unacceptable.

Striptease contest

The name reflects the fact that during the competition, the participants will have to undress, so it is better to warn everyone in advance so that swimsuits are worn under the clothes, so as not to put anyone in an awkward position. All participants are divided into two teams, after which they begin to undress, laying out their clothes in a line. The team with the longest track wins.. The piquancy of the situation can be added if in one group the participants are men, in the other - women. In addition to reaction speed, quick wits are also trained, because sometimes clothes can have complex shape, and the success of the team depends on how exactly you decompose it.

pierce the balloon

You can hold this competition indoors, but in the free air everything is much more intense and more fun. Buttons are required for Balloons according to the number of participants and a band-aid. Each of the merry people receives an inflated balloon tied to the back of the waist, and a pushpin glued to the forehead. Hands are tied behind the back, and the fun begins - you have to save your ball and pop the opponents' balls.

You can play as yourself or as a team. The winner is the one who remains "alive" last.

Water-Land

This game is simple, but during its implementation you can have a lot of fun. A line is drawn, the players line up along it, and the leader begins to call out: water now or land. At the word "water" it is necessary to jump back from the line, at the word "land" - forward. Everything would be too simple, but instead of “water”, the leader can say “river”, “sea” or “lake”, and instead of the word “land”, “island”, “mountain” or “mainland”.

Fill the basket

If the corporate party takes place in the forest or on the edge, one of the competitions may well be a competition - who will quickly pick up a full basket or a bucket of cones. Then, with their help, you can kindle a fire, and make the competition for more laughter a team one. However, you should not neglect safety measures and pre-treat clothes with a tick repellant..

Running in bags

It takes quite a bit to run this competition - a couple of garbage or propylene bags, as well as a decent supply of enthusiasm and fun. You can choose a slightly rugged jumping track, after making a supply of plaster and brilliant green.

A glass of vodka

This contest will require several real strong men. The leader's command sounds, and all participants drink what they poured into their glasses. In all glasses (except one) - water, and only in it - vodka.

Men should not show emotions and not show what was poured into their glass.

The winner is the one of the guests who correctly guesses which of the participants got vodka. Other participants can get their glass of vodka after the competition.

Roll-roll far!

A necessary attribute for this competition is a pair of car tires. The task of the participants is to roll their tire as far as possible with one push.. If you arrange cross-country races, the result will be unpredictable, and it will cause a lot more fun.

Racing Butterflies-hedgehogs

For two teams - two brooms. A distance is chosen, a turn sign is placed, after which each team member must “fly” to it on a broomstick and return back. As a baton - the same broom.

Hunting with a harpoon

As an impromptu harpoon, a stick with a nail is used, more precisely, two - for each team. Fish can be foam or paper, they are laid out "in the sea" - in a clearing, and fishing begins. The task of the players is to catch as many "fish" as possible.

Accuracy

Not only the most accurate player wins here, but also the one with the best vestibular apparatus. The gates are marked, a stick is placed in front of them and a ball is placed. The player must not only score the ball, but do it after turning around the stick five times. The number of attempts is limited, and the one who has the most successful throws wins.

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motorcycle racing

If you took children to a corporate party, then it is quite possible to arrange races on their tricycles. The spectacle of adult uncles and aunts turning miniature pedals is extremely comical, and if this is done at speed, then it is doubly amusing. The final part of the corporate party can be another event that can be arranged as a competition - this Collection of bottles and other rubbish. This kills several birds with one stone: a spectacular point is set at the end of the evening, the environment is in order, and next time it will be much more pleasant to come to a clean clearing. And another small portion funny contests held in nature for a corporate party is waiting for you in the following video: http://www.youtube.com/watch?v=31UUjbT8ny8