Didactic game

to get to know nature

"Who eats what?"

Target:

To consolidate children's knowledge of what different domestic and wild animals eat;

Develop thinking, attention; speech, as well as to develop fine motor skills of the hands;

Encourage respect for wild and domestic animals.

Required inventory

Play maybe two ways:

2. Look for which of the animals loves the selected treat, for example, "So, we have a carrot, who likes to eat carrots, who let's feed carrots?"

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"Didactic game "Who eats what?""

Didactic game

to get to know nature

"Who eats what?"

Target:

To consolidate children's knowledge of what different domestic and wild animals eat;

Develop thinking, attention; speech, as well as to develop fine motor skills of the hands;

Encourage respect for wild and domestic animals.

Required inventory: Cardboard animal prints glued to the outside of matchboxes, animal food prints glued to the inside of the boxes.

Two can play ways:

1. Pick up a treat for the animal, for example, "Guys, the cow wants to eat, let's find a treat for her, what does the cow like to eat?"

2. Look for which of the animals loves the chosen treat, for example, "So, we have carrots, who likes to eat carrots, who will we feed with carrots?"

Babies love opening and closing boxes! Notice what cannot be! (a cow doesn't eat bones, and a cat doesn't eat honey...)

Playing in kindergarten is an integral part of children's lives. The game both teaches, and entertains, and reconciles, and soothes. Each educator strives to make the developing game environment of his group richer and richer. What games are most relevant in different age groups and how to make them without spending a lot of time and effort?

Conducting games in kindergarten

The phenomenon of the game has attracted the attention of teachers and psychologists at all times. At first, the game of the child was considered an action aimed solely at obtaining pleasure, joy, serving for entertainment and fun. But serious Scientific research leading experts in the field of pedagogy and child psychology proved that the game is a powerful tool that can solve the most challenging tasks education, upbringing and development of children. Moreover, the lack of games and game actions leads to the most unpleasant consequences: inhibition of intellectual processes, difficulties in socialization, even stress in children.

In preschool educational institutions, games accompany kids almost all the time: in the first and second half of the day, at different regime moments, in the classroom and walks. This helps not only to fulfill the program requirements, but also helps to strengthen the physical and mental health pupils.

Play is vital to a child, almost as much as sleep and food.

The content and objectives of play activities in different periods of childhood

Since the psychology of children of the early (third year of life), younger (fourth-fifth) and older (sixth-seventh year) preschool age has its own characteristics, then the organization of games during these periods pursues somewhat different tasks, which expand and become more complex as children grow older.

Features of the game activity of children of the third year of life

In the third year of life, the leading activity of the child is still objective, which is gradually being replaced by play, so the basis of games is a variety of practical actions with objects. Story games begin their formation with descriptive - reflecting what the child saw in real world. The main types of games at this age are as follows:

  • Plot-display - based on the repetition of the actions of adults:
    • "The doll got sick";
    • "Let's treat the dolls with delicious cakes";
    • "Let's dress the doll Dasha for a walk";
    • "Let's ride in the car."
  • Imitation games based on poems, songs, fairy tales:
    • “Hares ran across the forest lawn”;
    • "I love my horse";
    • "Birds fly, clean feathers, peck grains."
  • Construction - with the help of a teacher, children build simple structures according to the model and beat them using small figures of animals, baby dolls, cars:
    • "Sofa and table for dolls";
    • "Slide and swing";
    • "Doggy house";
    • "Road and bridge".
  • Directing - the child does not take on the role, but controls the actions of the toys and voices them:
    • the chrysalis rolled down the hill, fell, cries: “Ah-ah!”, we must feel sorry for her;
    • a dog and a cat sit near the house, drank milk from a bowl, went into the house, fell asleep in it, etc.
  • Didactic - introduce children to the game task and the rules that should be followed in order to achieve the result:
    • Subject. Usually these are games for fixing sensory standards (color, shape, size). They use all kinds of nesting dolls, turrets, bushings different colors and shapes, stringing beads, pyramids, balls, colored clothespins, toys:
      • “Spread the balls by color into boxes”;
      • "Fold the pyramid";
      • "Mushrooms and Christmas trees";
      • "Give the sun rays."
    • Desktop printed. This is a large mosaic, cubes, pictures:
      • "Find the cub";
      • "Fold the picture";
      • "Find a couple."
  • Water and sand games:
    • "Footprints in the sand";
    • "Sand Mill";
    • "Caught a fish!"
  • Movable - contribute to development physical qualities, dexterity, speed, skills of orientation in space, improve coordination of movements:
    • "Run for me"
    • "Come and don't touch"
    • "Who will be the first to raise the flag."
  • Finger - promote development fine motor skills and finger dexterity, develop speech, learn to coordinate the actions of both hands:
    • "Let's cook porridge"
    • "Doo-doo-doo, pipe",
    • "This finger is a grandfather."
  • Dramatization games - children, using masks or clothing items from the dressing corner (kerchiefs, hats, aprons), transform into characters from fairy tales and cartoons.

Tasks gaming activity V early age(according to educational program"Childhood"):

  1. Develop the play experience of each child.
  2. Contribute to the reflection in the game of ideas about the surrounding reality.
  3. Support the first creative manifestations of children.
  4. To cultivate the desire for playful communication with peers.
  5. Arouse interest and cultivate a desire to participate in games of an aesthetic orientation.

Early age is characterized by:

  1. “Games side by side” - children do not yet interact with each other, but they can share toys with their peers, demonstrate the result of the game to a friend, and are interested in his actions.
  2. The dependence of the course of the game on the adult - on their own, kids are not yet able to conceive the plot of the game and support its development, ensure enrichment with new elements.
  3. A small inclusion of fantasy, imaginary elements - what is seen in real life tested on personal experience.
  4. Animation of the inanimate, the assignment of non-existent properties to objects - not on the basis of fantasizing, but due to a lack of information about phenomena and objects. Children “feed” their favorite car with porridge from a plate in an independent director’s game, they can “plant” a bunny on a tree, because they still don’t know that hares can’t climb trees. In such cases, do not correct children, interrupt the game. The kid has the right to show his imagination, even if it is based on a lack of life experience. But the educator should play a game with him that reflects the real properties of objects: “Let's roll the car along the path, here it is carrying cubes, here we are unloading them”, “The bunny jumps across the lawn, and the squirrel sits on a Christmas tree and gnaws a bump. They saw each other, the squirrel jumped down, and the animals were playing.”

Young children play side by side but do not interact with each other

Playing in early preschool age (4-5 years old)

The younger preschool age is unthinkable without games. This is also reflected in their significant diversity in comparison with the stage early childhood. The tasks of play activity at this age become more complicated and include:

  1. Enriching the themes and types of games, expanding the range of gaming activities. The role-playing game comes to the fore. Children learn to distribute roles, follow them, establish relationships in the game, create an environment using attributes, substitute objects, perform actions according to real and imaginary situations.
  2. Development of creative abilities, experimentation, creative approach.
  3. Teaching children to more strictly follow the rules, the ability to accept defeat in a competitive game, not to laugh at the loser.
  4. Education of friendly, benevolent relationships, the ability to share toys, give in, understand that other children may have a different opinion that must be respected.

Children of the fourth year of life are already learning to share toys, respect other people's interests

Types of games in preschool age:


Senior preschool age - time to prepare for school

Leading psychologists have proven that it is the game that contributes to the rapid and proper formation life competencies that will simplify the process of adaptation to school life and help the child in the future:

  • the ability to cooperate;
  • learning ability, quick mastery of new knowledge and skills;
  • sociability;
  • the ability to take responsibility;
  • the ability to apply knowledge in practice;
  • persistent overcoming of difficulties;
  • ability to connect events.

Given the increased requirements, the tasks assigned to gaming activities are also becoming more complicated:

  1. Develop the ability to conceive and implement the plot of the game (first on the basis of familiar fairy tales and stories, then with partial changes, and by the beginning of the seventh year of life - to create new plot showing creativity and imagination).
  2. Enrich and expand the range of subjects (farm, bank, museum, supermarket, travel agency).
  3. Improve the ability to follow the rules, communicate your opinion on the course and development of the game, listen to your partner, come to a common opinion.
  4. Stimulate the activity, independence and creativity of children, encourage the creation of new rules.
  5. Cultivate the relationship between children in the game, game cooperation.

Fantasies are added to the games used at the younger preschool age. They imitate not really existing adults with a certain profession (driver, astronaut, builder), but the characters of fairy tales and legends, endowed with properties that even children would like to possess: a fairy, a wizard, a giant, a mermaid.

Such games have great potential in the development of creativity and imagination, but moral education is no less important. Heroes endowed with special abilities should still remain kind: the giant does not break, but helps to build beautiful city, the wizard does only good miracles. If a child in a fantasy game shows aggression, strives for destruction, this is a signal for the educator to turn to a psychologist.

Techniques for managing a children's game in a preschool educational institution

The methods of organizing and directing children's play are divided into three groups. The first includes those related to the enrichment of children necessary knowledge about the world around us, people's activities, the diversity of professions and relationships between people:

  • excursions;
  • observation;
  • meetings with people of different professions;
  • reading fiction;
  • story;
  • conversation;
  • showing photographs, illustrations, paintings;
  • dramatizations of literary works.

Excursion of preschoolers to a pharmacy, store, bank will give a valuable experience that children use in the story game

The second group includes techniques that have as their goal the direct development and formation of gaming activity:

  • showing an example of a teacher (how to play, what actions to perform), it is especially important at an early age;
  • advice - a suggestion, which plot to use, which attributes are best suited;
  • reminder of rules, procedures;
  • order;
  • clarification;
  • promotion.

The third group includes techniques related to the manufacture of game materials, equipment, items for games:

  • demonstration of design techniques, making crafts;
  • joint implementation of buildings, attributes (books for a toy library, notebooks for a puppet school);
  • examining a sample;
  • display of diagrams, tables.

Of particular importance in the senior and preparatory groups are games related to the development of the intellect, the mental sphere:

  • brain teaser;
  • to attention;
  • memory;
  • the ability to find a non-standard solution, change the situation, be creative.

Particular attention in senior group given to logic and creative games

The variety and richness of children's play activities primarily depends on the educator, on whether he is a creative person, whether he is passionate about his work. After all, it is these qualities that help the teacher to create in the space of the group the very developing playing environment that will stimulate the development of the child and encourage the kids to play.

Homemade games for children of different ages

For the youngest children, the teacher can create games with their own hands, combining various objects, as well as using them in an unusual way. For the most part, these are games for the development of sensory perception and fine motor skills. As children grow, the games become more difficult. game aids may already be intended for role-playing processes, different types theatrical performances, etc.

Clothespin games

Toddlers are very fond of funny games with clothespins. These are the easiest to make:

  1. The main image is selected on which clothespins will be attached.
  2. Printed, covered with a protective transparent film to avoid damage and contamination.
  3. Then clothespins are also selected according to the color according to the plan.

Photo gallery: templates for games with clothespins

Games with plastic bottle caps

Caps can be screwed onto tops of bottles with necks cut off and glued to the picture. You can make holes in them and use them for stringing, like large beads, and also lay them out by color.

Photo gallery: games with caps

Items for screwing caps can be very diverse Bright plastic caps also easy to clean Lids can also be sorted by color into cups

Laces

Here, the playing field consists of an image and details that need to be “laced” to it - attached with laces or thick threads.

Photo gallery: pictures for lacing

You can then give kind and cute pictures like the sun to your mother The child must remember - the car needs wheels The task to attach apples to the apple tree can be used in a lesson about nature Cloud and rain - good illustration to the story about Droplets' travels

finger puppets

This is a guide for finger games does not require material costs and special labor. Just need to print ready-made templates characters with holes for fingers. Children put the doll on their fingers and "walk" with them, performing actions according to the words of the game.

Paper dolls with finger holes make exercise fun

There is also a second version of finger puppets: they are sewn from fabric like thimbles. You can use them for games, gymnastics, theatrical.

Homemade finger puppets based on the fairy tale "Turnip" will captivate kids and arouse interest in a theatrical production

Sensory boxes: varieties, what to fill, what topics to choose

This innovative play equipment gives unlimited scope to the imagination of both the teacher organizing the game and the child. It consists of a spacious plastic container without slots and holes, filled with:

  • coarse sand;
  • buttons;
  • beads;
  • small stones;
  • groats;
  • all kinds of items.

All this can be buried and dug out, rearranged at your discretion, arranged.

The delight of children involved in the sensory box, their enthusiasm is hard to imagine. The kids are just happy to receive such an allowance at their disposal. After all, their field of activity and variety of actions here truly has no boundaries. Sensory boxes for younger children are made with fewer items (8–10), for older children up to 20.

The use of sensory boxes should be carried out under the strict supervision of the educator so that children cannot swallow, put parts of the filler into their nose or ear: cereals, buttons, etc. Keep the boxes closed, and restrict access to them for children.

Young children are offered boxes in which items are not united by a theme. For older children, you can come up with boxes of different themes:

  • junior and middle groups:
    • "At my grandmother's in the village";
    • "Forest friends";
    • "Marine life";
    • "Adventures at the Zoo";
  • senior group:
    • "Space travels";
    • "In Fairyland"

Photo gallery: sensory boxes of different subjects

The sensory box "At Grandma's in the Village" will allow children to play with summer impressions The "Gifts of Autumn" sensory box will fit perfectly into the activity dedicated to the seasons A box " beach holiday» will appeal to older children with an understanding of the sea The African Animals box will help children learn about the fauna of the hot continent The Space Adventures box spurs the imagination and encourages interest in astronomy

Do-it-yourself equipment for role-playing games

Of course, most of the equipment and items for story games are purchased ready-made, in stores. These are all kinds of transport, constructors, strollers, dolls, doll furniture and utensils, toys depicting animals, etc. Without them, the creation of a play environment is unthinkable.

In specialized stores, you can now buy a toy pharmacy, a supermarket, and a parking lot. Children love these toys and enjoy using them. But also great joy they test on homemade playground equipment, especially if they themselves took part in its manufacture.

Today, you won’t surprise anyone in kindergarten with the role-playing game “Hospital”, “Kindergarten”, “School”. But to come up with and implement the games "Bank", "Atelier", "Cafe", "Post" is another matter. Many educators, especially young ones, believe that it is very difficult to make equipment for such games, but this is not so.

Organization of the story game "Bank"

This game will require the following equipment and attributes:

  • ATM and cash desks;
  • plastic cards;
  • banknotes;
  • checkbooks;
  • contract forms;
  • telephones;
  • calculators;
  • “branded” elements of clothing for employees of the “bank”:
    • ties;
    • handkerchiefs;
    • emblems.

An ATM is easy to make from large cardboard boxes, as is the cashier's station. Banknotes can be drawn together with children, having previously examined real banknotes. hallmark of all denominations is a large image of an object in the center (architectural monument, portrait). Given this feature, children can depict the symbol of their group (gnome, Snow White, bell) on homemade banknotes. This will give the game originality: the group will have its own currency.

Getting money from a toy ATM is interesting to all "clients"

It should be remembered that the role-playing game "Bank" in itself will not bring serious benefits, since children will learn only a narrow range of actions (withdraw money from a card, take and give it out at the cash desk). It is important to convey to children that they take money in the bank not just for any purchases, but to open a business, a large business of their own: a store, a farm, construction.

The next day after playing the bank, children should be invited to play in a cafe, atelier, building a house, emphasizing that money for the purchase of the necessary equipment (windows, transport, building materials) was taken from the bank yesterday.

After some time, the game of the bank should be repeated by changing the game tasks - now the “clients” do not take, but return loans, telling how they made a profit, what kind of business they opened, for example: Olya, Tanya and Katya set up a cafe, manufactured and sold a lot of pastries and cakes, now they return the money to the bank, because such an agreement was made from the very beginning.

It’s too early to talk about interest on a loan for preschoolers, they are offered simplified rules for the game: they took and returned the same amount.

The cultural and aesthetic side of the game is of great importance: children need to be reminded that bank employees always look neat, friendly and patient with visitors. It will be great if the tables of the “bank employees” are decorated with flowers, “advertising brochures”, which the children themselves will also draw.

The cashier is very polite with his customer

Making the game "Mail"

Equipment for the game "Mail" is also made from improvised materials:

  1. In essence, there are only one or two large items in the game, these are the windows for issuing mail.
  2. The rest: parcels, postcards, envelopes, magazines, newspapers - are easily made or assembled, many parents have stocks of old postcards and magazines at home that they will gladly share.
  3. With a request to sew attributes from fabric (bags and a postman's uniform), you can contact mother needlewomen.

Making attributes for role-playing game"Mail" will not require large expenses

How to make a game "Atelier"

Equipment and attributes for the game "Atelier" will also help to make responsive parents of kids. Dads are quite capable of making wire hangers and simple mannequins, and moms and grandmothers will sew a dozen elegant dresses. Trimmings of brightly colored fabrics and fashion magazines complete the play environment. But how to play in the studio? Cutting and cutting fabric for children even preparatory group it will be difficult, and a little expensive, to constantly update game materials.

Parents of children will help to create a beautiful atelier for dolls

The solution is simple: use cutting and decorating dresses for paper dolls in the game. Let the children model, invent styles, paint clothes for dolls - but for paper ones and on paper. You can beat it like this: “mother” (a large voluminous doll) brought her “daughter” (paper doll) to have an elegant dress sewn for her.

Little fashion designers will be happy to make paper clothes for dolls and decorate them according to their own imagination.

Creating a motivating environment

In addition to a rich playing environment, it is necessary to create an environment in the group room that develops and motivates to play. So, to encourage children to play imitating professional activity adults, in the zone of story games, you can place photos of people of different specialties in elegant frames: a pilot, an astronaut, a sailor, a builder, a teacher, a grain grower. The colorful panel "City of Masters" will decorate the group and will be of great benefit to the development of children, where various houses will be depicted, and in their windows - people engaged in one or another work (baker, seamstress, florist).

The house where the doctor and the seamstress live will become part of the City of Masters

Equipment for improvisational, directorial and theatrical games

Attributes for imitation and theatrical are figurines fairy tale characters, as well as hats and masks of various heroes, animals, the sun, clouds, etc. Their teacher can print out by finding templates on the Internet, but can show Creative skills and draw on your own. The same hats and masks can be used for outdoor games. It is easy to make various types of theaters with your own hands: mittens, on cones, theater of boxes, on spoons.

For director's games, sets of medium-sized animals, baby dolls, dolls, as well as furniture and vehicles of the appropriate size are quite suitable. These toys can be taken from sensory boxes and stored separately in open containers for children to access.

Attributes for director's games are conveniently stored in plastic containers or boxes

Attributes for director's games should not have dangerous small parts, and you should also regularly check whether the wheels of cars, handles and legs of small baby dolls and other parts of toys are firmly held.

Making didactic games with your own hands

For a full-fledged educational activity, various and interesting didactic games, corresponding to the age of children and contributing to the solution of educational problems. These are the games:

  • on the development of speech;
  • on the study of natural phenomena;
  • on the formation of mathematical representations;
  • to get acquainted with the subject world;
  • other didactic games.

Most of them are desktop-printed, the teacher can make them using text word editor or draw by hand. They are valuable because:

  • can be used in class with all children (frontally);
  • brightly and aesthetically decorated;
  • present complex material in a form accessible to children;
  • they also carry a developing and educational load - they bring up love for nature, for animals, respect for man-made objects, friendly relations (many require work in pairs).

Natural history lotto "Seasons" (from the middle group)

  1. It is necessary to print the playing fields (4 or 8 if two subgroups of children play), as well as a set of cards depicting seasonal phenomena (yellow autumn leaf, drops, a flowering branch of an apple tree, strawberries).
  2. Playing fields are distributed to children sitting around the table, you can give one sheet per table (for a couple of children).
  3. Pictures from seasonal events lie in the center of the common table or they are shown and voiced by the teacher.
  4. Children fill in the fields according to the classic lotto rules. The winner is the one who first fills his playing field.

Photo gallery: playing fields "Seasons"

The winner with a “winter” field can be asked to read a poem on the theme of the New Year The game can be included in the lesson plan for directly educational activities on the change of seasons The winner with a summer card can be asked to come up with a story about summer Can be played several times by changing the fields for children

Cognitive game "Living, inanimate, man-made" (senior and preparatory group)

Before playing with children, a series of conversations is held about the origin of objects around us. Children are told that everything around either belongs to the natural world or was created by human hands. To consolidate this information and check whether everyone has learned it, you can play a game on the ability to classify objects by source of origin. Children are given playing fields on which clue objects are depicted. The game task is to arrange a set of pictures on the playing fields in accordance with whether they belong to inanimate or living nature or were made by people.

Photo gallery: playing fields "Living, inanimate, man-made"

You can check if the children understand what "Living" means (plants and animals) "Inanimate" - cards with weather events and inanimate objects In essence, the game is simple, but useful for mastering the concept of “Man-made”, etc.

The game for mastering the letter "Catch the first sound" (senior and preparatory groups)

  1. The playing fields consist of stripes, at the beginning of which there is an icon corresponding to the designation of the sound when sound analysis(hard consonant - blue square, soft - green, vowel - red).
  2. Also, children are given a set of pictures.
  3. Game task: highlight the first sound in the word, determine what it is (vowel, consonant, hard or soft) and put the picture on the corresponding strip.

In the game "Catch the first sound" kids not only learn to divide sounds into vowels and consonants, but also determine the hardness and softness of consonants

The game for mastering the letter "Two baskets" (for the preparatory group)

  1. The teacher says that in the park not far from kindergarten live two gnomes. Dwarves collect pictures that start with the first letter of their name. Friends sent them sets of pictures.
  2. Children should help the dwarfs arrange the pictures into two baskets, focusing on the first letter of the name.
  3. Children are given one playing field per table (work in pairs) and sets of pictures in envelopes (4 for each sound).
  4. The playing fields contain images of two baskets, on which a transparent pocket is attached with adhesive tape, where they can be inserted different letters. For example, if the gnomes are called Button and Eraser, then the letters in the pockets will be “K” and “L”, and the pictures in the envelopes: cat, candy, pan, potato, fox, watering can, lamp, leaf. The game can have a large number of options.

The game "Two Baskets" teaches older preschoolers to determine not only the first sound in a word, but also the first letter in its spelling

Mathematical game for the middle group "Count and find the right number"

Three (or two at the beginning of the year) stripes depict a certain number of items. Children count them and lay out the desired number in a special window.

In the window on the right, the children lay out the desired number

Attention game for the second junior group "Put the toys in their places"

  1. The playing field consists of two lanes.
  2. Toys are drawn on the top (3-5), Bottom part sheet (shelf) is empty.
  3. The child must arrange the pictures of toys in accordance with how they stand at the top.

This game develops memory, attention, brings up a love of order.

Logic games and puzzles (for the senior group)

In each group of senior preschool age, it is desirable to have a "bank logic games» in a separate folder or box. These are search games:

  • sequences;
  • compliance;
  • deliberate mistake;
  • discrepancies in two images, etc.

These can be printouts of tasks from the Internet, as well as various cut-out pictures, boards with buttons and other items that you can make yourself - often not just games, but full-fledged teaching aids for the development of thinking and logic. It is better if the kids study with them under the supervision of a teacher (and regarding the boards, this is generally a necessity)

Photo gallery: examples of logical tasks and games for older children

It is better for a child to do logical tasks under the supervision of a teacher The task “Which house is next?” will make the kid think Logic tasks can be supplemented with attention tasks Many children love to draw and this is the key to awakening their interest in logical tasks The board with buttons and elastic bands helps children plunge into the world of geometry The board with buttons and an elastic band is also useful in math classes

The structure and time plan of the didactic game

The didactic game does not have a strict time frame, but it has a certain logical structure. Taking into account the use of training time and the degree of complexity of the game action, miniature games are distinguished, which take 3–5 minutes, episode games - 5–10 minutes, and lesson games lasting up to 20 minutes.

The structure of the didactic game:

  1. Introductory part. The message of the topic and the game task. Explanation of the rules of the game. It should not be tightened, otherwise the children will lose interest in the game.
  2. Main part. Performing game actions (at an early age they are repeated 2-3 times, in the younger preschool 3-4 times, in the older 5-6 times).
  3. Final part. Summing up the results of the game, analysis of the results.

Table: summary of the didactic creative game-lesson "Revive the figure" for children of the preparatory group

Stage of the game-class Stage content
Tasks
  • To promote the development of imagination, fantasy, the ability to transform an image based on knowledge about the shape of objects of nature and the objective world.
  • Improve the skills of drawing with felt-tip pens, wax crayons, broken appliqué.
  • Develop fine motor skills, eye, creativity, the ability to see the similarity of objects.
  • To cultivate friendships, mutual assistance, the ability to bring the work begun to the end.
materials
  • Audio recording;
  • landscape sheets of paper with glued geometric shapes of different colors (1 per sheet);
  • colour pencils;
  • wax crayons;
  • markers;
  • colored paper blanks:
    • stripes,
    • circles,
    • squares,
    • triangles.
Introductory part Educator:
- Guys, this morning I passed by our kindergarten and saw two sorceresses. They were talking about us! I managed to record their conversation, listen to what they argued about.
Audio recording.
First Enchantress: - I like this one kindergarten. Here the guys are so funny, inventors, dreamers, they know how and know a lot of interesting things!
The second sorceress: - But I do not believe that they can fantasize, they are still small! They probably don't know how to draw or do crafts!
Educator:
- Of course, I came up and stood up for the guys from our kindergarten, because they really know how and know a lot. But the incredulous sorceress wanted to test you and gave our group a difficult task. Do you want to know which one? (Shows pupils sheets of paper with geometric shapes). She gave me these geometric figures and said that only the very best dreamers and magicians will be able to turn them into objects or even animals. What do you guys think, can we revive these figures? How can this be done?
Children read the poem
  • Reviving a figure is very, very simple.
    You can make a small gnome.
    Spruce - from a triangle, from a circle - a bug.
    Or even an apple, or a worm.
    Let's call on our imagination.
    And the pictures will come out to everyone's surprise.
Main part Educator:
- Amazing! So we can easily get the job done. But let's remember the rules of the game:
  • on a sheet, you can only draw parts of the image, and not whole objects;
  • work must be done very carefully so that they look beautiful and elegant;
  • the one who does the work earlier does not make noise, but takes another sheet and makes a second picture or helps a neighbor;
  • it is more important not to do the work of the very first, but that all the guys cope with it.

Let's get our fingers ready.
Finger gymnastics "Fingers are not afraid of work":

  • Our fingers played (lanterns),
    And now it's time to work (collect fingers in the lock, squeeze and unclench).
    They are not afraid of work (shake a finger),
    They want to work hard (tap fist on fist).
    They know how to sculpt pies (imitation of modeling)
    And they play the pipe (imitation of playing the pipe).
    And they drive a car (steering simulation)
    And the flowers are watered (they pour imaginary water from folded palms).

So we stretched our fingers, we can complete the task. Choose shapes and get to work.
Under the quiet cheerful music children perform work, enliven geometric shapes, drawing details or performing them using the broken appliqué technique.

  1. From the circle you can do:
    • fish,
    • Sun,
    • bug,
    • pig,
    • chicken,
    • hedgehog,
    • apple.
  2. From square:
    • house,
    • rug,
    • TV,
    • body car.
  3. From triangle:
    • gnome in a cap
    • Christmas tree,
    • boat,
    • ice cream.
  4. From rectangle:
    • mushroom (rectangle - leg),
    • multi-storey building,
    • tree with branches and leaves,
    • cabinet with shelves.
Final part The educator, together with the children, examines the work, discusses, questions the children about their ideas, praises them for their imagination.
Children's works are made in the form of a decorative frieze and exhibited at the bottom of the group's windows, "so that they can be seen by an incredulous sorceress."
logical conclusion The logical conclusion of the lesson is the work of the educator the next day. The teacher brings a bright box to the group and informs the kids that she has met an incredulous sorceress. She saw beautiful pictures, which the children “revived”, and I realized that the guys are real dreamers and masters. The sorceress asks the children for forgiveness for her incredulity and gives them gifts. The box contains medals with the image of a cheerful little man and the inscription "To the Best Dreamer".
Medals and sheets with geometric shapes must be made with a margin. Because the game was free-roam as a stand-alone art activity, some children might refuse to play it. Also, children who were not there yesterday can come to the group. Naturally, after such a continuation of events, they will also want to make a “living figure” and receive a medal from the sorceress. The teacher must provide all children who have not previously participated in the game with such an opportunity. And those who have already completed the task will help their comrades.

Childhood is a time of joy and wonderful discoveries. It's great if it takes place in the game: useful, exciting, developing. Preschool workers educational institutions make every effort to make every day of the baby's stay in the garden bright, unforgettable and fun. A variety of games help them in this, sometimes unusual and magical, as well as fantasy and pedagogical skill. With a teacher who fills the space of his group with a variety of materials for games that stimulate children's thinking and creativity, pupils grow up as real skills and curiosities.

Entertainment within a city apartment can become an exciting adventure in the world of the unusual and original, if you take fantasy and the most ordinary garbage or cardboard containers as a basis. Entertaining games with the box will help you use the things that are usually thrown away easily, namely shoe packaging, juice bags and much more. Entertaining games with boxes will be something unusual for children, since at first they will need a little work with their hands. creative process will allow the child to develop a sense of artistic taste and imagination. At the same time, toys made from boxes will become a favorite entertainment for any child, since nothing is valued as dearly as handmade things.

Look at this page for photos of toys from boxes of various sizes. All these ideas for organizing leisure time will help make the development of the child easier and more fun.

How to make a toy for children from a cardboard shoe box with your own hands

The toy from the box can be anything, depending on the current needs for props for organizing a children's game. For example, if you want to play transport logistics, then you can make such toys from cardboard boxes as trucks, dump trucks or trains with wagons. And large toys from a cardboard box can become carnival or theatrical costumes, for example, a robot head.


We collect - we carry. A small truck or a shoe box with a string is what you need for the game. Before making a toy out of the box, you need to make a “body” on a rope: make a hole on the end side of the shoe box and tie a suitable ribbon or rope so that it is convenient for the baby to carry the box with him. Show your child how to put “weights” into toys from shoe boxes and take them “to the warehouse”, “to the construction site”, “home”, etc. You can load any toys and small items, the baby usually loads and unloads cubes, small toys in the form of animals, etc. with pleasure.

Remember that before you make toys out of boxes, you need to attract the attention of the baby and call him for help. If you erect a slide on the path of “transport” (bend an ordinary sheet of cardboard and fix it with masking tape on the floor, like the roof of a house), the baby will learn to overcome a slight elevation. Such a “transport” is useful to the baby if he helps his mother collect scattered toys, or takes his clothes to washing machine, or at the request of the pope "transports" a book / magazine from the bedside table to the sofa. You can bring bathing toys, empty yogurt cups, plastic spoons, a strainer, a plastic bottle with holes to the bathroom. For what? Read about it in the section "Swim! Bathe!".

Thanks to such a game, the child will know how to make a toy out of a cardboard box, and how to diversify the routine of collecting scattered things.

Teremok. Any do-it-yourself toys from boxes for children are a “game simulator”. Everyone knows the fairy tale "Teremok". Play this game with your baby. "Teremok" will serve as a box with carved "windows" and "door", and residents - any of your toys depicting animals. Put in a box, for example, a cat, a dog, a bunny, a bear, etc. Start the game “in a fairy tale way”: “There is a teremok-teremok in the field. He is not low, not high. Who lives in a teremochka? Someone who lives in a low place? “Comes out” cat: “Who is this? Kitty! How does the cat speak? Meow-meow, hello, Sashenka! What a nice cat - gray, tail and little white ears. Stroke the cat - the fur is soft. Come, kitty, to the house. And who else lives in the teremochka? Who lives low? Bow-wow! Doggy! .. ”So you play with all the toys. At first there are two or three of them, then, when the baby gets comfortable, he himself will try to “speak” for the animals. Change the "heroes" so that the child recognizes and remembers animals and their names, "voices", features of appearance.

These homemade toys from boxes for children allow you to develop their imagination, creative potential and attention.

Pyramids, towers, skyscrapers. Empty boxes, dairy bags, cans and even new dishwashing sponges are all excellent material for building various towers, pyramids, houses, bridges. In addition, the baby learns to balance objects, because it is not always possible to “attach” a juice box to the top of a tin can.

Come up with new toys from boxes for children, participate in the creation process, offer to build not only an elementary "Two-story" house, but also more complex building objects. “Let's put two cubes side by side, here is one, and this is the second. Now let's move the cubes away from each other, as if a river flows between them. But how will the bunny cross the river, because he can't swim? We need to build a bridge. Let's put a "plank" on the cubes. Maybe this shoebox lid will do. What a fine fellow you are, you made a bridge for a bunny!”

Large and small paper boxes as toys for boys and girls

All the toys from the boxes for boys can also be used to organize games for girls. There is no particular division here. The only thing to consider is that toys in the form of a paper box require constant attention from parents, since babies at an early age can tear the cardboard into small pieces and choke on it.

To each his own house. For this toy from small boxes, you will need a variety of tins, cases, pencil cases, cans. You can continue the list yourself, any object with a lid will do. After all, you can learn how to open containers by pushing, or folding, or unscrewing, or opening, or removing a variety of lids: jar boxes are arranged differently. To get started, just invite the baby to look inside each "house". You can put something small in advance in each container, and the baby will shock, be surprised, listen - and try to open it. When the task is completed (by the baby himself or with your help), all the "inhabitants" of the boxes will be "in the wild", and the baby will happily play with them. At the end of the game, invite the child to put each toy back in a suitable box: “These are houses, your toys can live in them. Let's find the right place for everyone." And painstaking work begins with your constant commenting: “It does not fit. For a typewriter, this jar is small, you need to find a bigger box. But the duckling will be comfortable here! The ball does not fit into this jar, the neck is narrow. Try to find a bank bigger size. What is suitable for a cube? And for the dog? etc. At the same time, the baby will practice closing jars / boxes in different ways.

Train. From ordinary dense boxes (from milk, kefir, juice) you can make a toy that the baby will play with for a long time and with pleasure. How to do it? First of all, thoroughly wash the boxes from the remnants of the contents, dry and cut off one side wall to make a “trailer”. For the first time, two or three boxes are enough, and in the future, you can increase the length of the train by adding more and more trailers. Paint or wrap the boxes in "solid" colors such as yellow, red, blue, or green. After making small holes, connect the trailers with a rope, and attach the rope a little longer so that you can carry the train. Put small yellow toys in the yellow car, for example, a duckling, a yellow cube, a yellow ring from a pyramid. In green - green toys, etc. When the baby is playing on the floor, take out the train with the sounds: “Choo-choo-choo!” The child, of course, will be interested. Drive the train together, let the kid now himself depict the sounds of a walking passenger train. Offer to consider who is on the train. Then “drop off” the passengers together - lay out the toys, saying: “The duckling is yellow, he is riding in a yellow trailer ...” When all the passengers “get off at the station”, you can put them back into the cars. Toys "sit" in trailers of their own color, help the baby not be mistaken in distinguishing colors.

As the child grows, add trailers of other "pure" colors: blue, orange, brown, etc. On the trailers, then you can draw large numbers in order: 1, 2, 3, etc. The kid in the game will easily remember the names of the numbers when counting, as well as the serial numbers: first, second, third, etc.

The tunnel is a toy made of large boxes that a child can freely enter. If in the house you have a large cardboard box from under a large household appliances, you can play in the tunnel. Open on both sides and secure the toy from the big box so that it does not accidentally fall (the baby may be frightened and flatly refuse to play). Then show how fun the ball rolls through the tunnel by rolling it back and forth several times. “Swipe” a toy train or car through the tunnel, and if the size of the box allows, then crawl through the tunnel yourself, inspire the baby with your example. If the child is still afraid, do not insist, play another time.

Educational children's games with cardboard boxes and photo toys

A variety of games with a cardboard box can be educational. To do this, you can use the ideas below. Do-it-yourself games from cardboard boxes will allow the child to develop individuality and a non-standard view of the world around him.

Magic box. This is not a game in a toy box, but a lifesaver when mom needs some time to do her own thing. These games with a cardboard box must be started from the preparatory stage. Take a large, sturdy box, such as a shoe box. Paste or paint it brighter. Glue the lid to the box, but first cut a hole large enough on top so that the baby can stick his hand inside and pull out the “treasure”. Advice: make a hole with a margin, the child will play with this box for a long time. Put any objects or toys inside, it is important here that they are safe - without sharp corners are not fragile. Explain to the kid that this box is very necessary for mom (or dad), but sometimes the child can play with it. On ordinary days, the box should be hidden, give it out when you really need it. From time to time, when the child is not seeing, replace the toys and items inside the box. You can also hide old toys in it that the baby has not seen for a long time. Then for the child the game of "treasure mining" will be real magic - new items appear from somewhere in the box! And the old ball, and the machine, and the little baby!

What's inside the box? To make these educational toys from boxes, you will need three strong elements with lids, they must be different size to fit one inside the other. For example, a box for adult shoes, for children's shoes and a small box from under some kind of toy. Decorate children's toys from boxes (how to do this, read a little lower, after the description of the game itself).

It is better to play on the floor or on a rug. Invite your child to play “with this big green box of circles.” Let the kid name the sizes (large, medium, small) and the colors of the circles. And then offer to see what's inside. Let the child try to open the lid himself, but if he does not succeed, do not open it yourself, but show how to do it. Opening the box, the kid will find another one inside. "Oh, look, there's a box inside! Yellow! What is on it? Triangles! When the child copes with the lid, he will find the next box inside. Comment: “Another box! What color is she? Red. What are the figures on it? Here is a rectangle, and this is a square! Let's open the box!" Inside the third box, the baby is waiting for a surprise reward - a small treat (for example, a piece of his favorite cookie) or a new toy. Or you can put an old toy that the child has not played with for a long time. He will be delighted to meet with an "old friend", he will play with her with pleasure. At the end of the game, invite the baby to "collect the boxes, as it was at the beginning." Help, prompt, encourage and praise the baby: “Where is the lid from a small box? Now let's put the red box in the yellow one. Like this. How well Sashenka did! Well done!" etc.

Regarding the "decoration" of the boxes. In order for these containers to serve you for further games, you can color the largest box in green(or paste over with green paper), and glue several multi-colored circles of different sizes on the lid and on the sides. Make the middle box yellow with triangles, and the small box red with rectangles. Then it will be possible to play distribution games: “All red toys - in a red box, yellow - in yellow, and green - in green ...” Or: “All round objects - in a box with circles, objects that look like triangles - in a yellow box with triangles, and everything that looks like squares and rectangles - in a small one ... "You can lay out the toys in size: large, medium, small ... You can play" traffic light "- put the boxes in order on top of each other and name them in order color: green, yellow, red... Yes, and cleaning the room after the games will be more fun if the kid is given the task to "hide" the toys in the "houses" for some reason. As you can see, pasting the boxes in the proposed way, you can prepare some more games that are very useful for the development of the child “for the future”.

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Clothespin games are perfect for developing fine motor skills. Unfortunately, few parents know why to develop fine motor skills at all. The thing is that the speech and motor centers are located side by side in the cerebral cortex, hence the connection between touch and the development of speech follows. The more your baby feels things (preferably various shapes and texture), the less likely he is to have speech problems.

In addition, by developing fine motor skills in a baby, we simultaneously develop his creative potential. And after a while you'll notice that it's trying to construct complex models, draw three-dimensional elements, unite and fasten what cannot be fastened by definition. Develops along with fine motor skills logical thinking child.

With clothespins, you can experiment and come up with different ones on the go.

For the game you will need, first of all, of course, ordinary clothespins. In addition, cardboard figures (rectangle, circle, square, triangle) may come in handy.

Show your baby how to hold the clothespin with three fingers, squeeze and unclench it several times with your hands. Then put the clothespin in the baby’s hand, holding it with your fingers, help them learn how to open and close the “mouth” of the clothespin.

If the baby has learned to deftly handle clothespins, invite him to try to make something from clothespins (if the baby is confused by such a proposal, try to portray a man or something else with clothespins). With a little imagination, you can make interesting toys out of clothespins, for example, an airplane. By attaching one clothespin to the ends of the clothespins, and one more clothespin to the ends of these clothespins, etc. you will get a plane. By placing three clothespins in a row on the table one after the other and pushing them, you will get a completely “real” train. Fantasize with your child, and you will get no less pleasure from games than your baby!

And, of course, let the baby help you hang handkerchiefs after washing and secure them with clothespins. This is a simple task, even for a kid who has played with clothespins more than once, perhaps it will not be so simple.

Attention!

When playing with clothespins, make sure that the child does not pinch his fingers or other parts of the body. It must be remembered that fine motor skills of the hands are a very important process that should not be ignored. Choose clothespins that open easily! And they won't hurt you!!!

draw sea ​​creatures- a starfish, an octopus, a crab, but only do not draw tentacles for a jellyfish, and paws for a crab. Let the child mark them with clothespins. It's also great to make such hedgehogs without thorns and the sun without rays))

There are many games with clothespins. With their help, you can develop not only fine motor skills, but also learn to count, develop imagination. Today we will play some of them.

Visual aid for children 2-5 years old.

Purpose: Activation of interest in the knowledge of the world. Expanding horizons. Refinement and concretization of newly emerging and accumulated knowledge

Tasks:

- develop fine motor skills of the hands.

- learn to find the right figure, classify objects according to given characteristics.

- develop visual-effective and visual-figurative thinking.

- develop sensory skills (color, shape, size).

- develop visual memory, perception and attention.

- Learn to follow the example.

- improve auditory perception.



Games using the "Magic Box"

"Bows"

Purpose: development of fine motor skills

Game progress:

The child is offered ribbons for weaving and tying

"Hide and Seek"

Purpose: development of tactile sensations, activation of speech.

Game progress:

Toys decided to play hide and seek with you. A lot of toys are hidden, but you find the dog. Just look with your fingers, touch, and peep. Or: "Find a round and smooth one"

"Pick up the shape of the liner to the slot"

Purpose: Development of visual perception, attention, the ability to compare the shape of the liner with the slot.

Game progress:

The child is offered different liners, explaining that they can close all the windows.

"Stringing beads of different colors"

Purpose: to exercise in alternating objects by color.

Game progress:

The child is offered to string beads on a string, alternating them in color.

"Name a Color"

Purpose: to exercise children in naming colors and shades (by lightness).

Game progress:

The leader chooses a flower and approaches one of the sitting children, and he calls the color and he calls the color and shade of the flower. If he cannot answer, the flower is shown to another child. The one who answered becomes the leader, and the first child sits in his place.

"Noise makers, rustlers"

Purpose: to improve auditory perception.

Game progress:

The teacher shows a closed case, rattles it and offers to guess what is inside. Find toys that sound the same.

"Flower field"

Purpose: development of fine motor skills, fixing primary colors.

Game progress: (for 2-3 years old)

- the child is invited to arrange the flowers in a clearing in random order. Then match the center to the colors by screwing the corresponding color cover.

(for 4-5 years old)

- the child is invited to arrange the flowers in the meadow according to the scheme or as directed by the teacher: right, left in the center, top, bottom.

"Flight of the Butterflies"

Purpose: development of fine motor skills, consolidation of the concepts of one - many, consolidation of the ability to fasten locks and buttons.

Game progress: (for 2-3 years old)

- the child is invited to place one butterfly near each castle, and attach a flower to its other end. By unbuttoning or fastening the lock, show the path of the butterfly to its flower.

(for 4-5 years old)

- the child is invited to place one butterfly near each lock as directed by the teacher: in the center, above, below, and attach a flower of the same color at its other end. By unbuttoning or fastening the lock, show the path of the butterfly to its flower.

- put one bead or many beads on the thread; separate the red beads as well as the green ones.

"Happy Friends"

Purpose: development of fine motor skills, consolidation of weaving skills, consolidation of the concepts of big - small.

Game progress: (for 2-3 years old)

- the child is invited to braid the braids of her friends and give them big or small bows.

(for 4-5 years old)

- pick up bows according to two criteria (color, size)

"Bows"

Purpose: development of fine motor skills, color fixation.

Game progress: the child is invited to tie bows.

"Lacing"

Purpose: development of fine motor skills.

Game progress: the child is invited to lace up the rings; tie knots.

"Wonderful Pockets"

1. Purpose: development of tactile sensations, activation of speech.

Game progress: the child is invited to feel 10 cards with his finger; find among them: soft, hard, prickly, smooth, rough, fur, paper; show cards with a surface similar to the skin of animals, clothes; Feel the cards and say what the surface looks like.

2. Purpose: fixing geometric shapes and colors.

Game progress: the child is invited to name geometric figure, its color and pick up objects similar to a long figure in shape.

"Magic box" is made of a box covered with foam rubber and lined with fabric of different colors. On each side of the box (there are 5 in total), details are sewn from different material. On one side: sewn-in zippers, threads with beads, as well as butterflies and flowers on rivets. On the second side, girls' faces are made of thread, fabric and cotton wool, as well as satin bows with rivets. On the third side there are bottle caps and fabric flowers. On the fourth side of the box, lacing is made using metal rings and laces, as well as denim pockets with plaques for storing cards are sewn on. And on the fifth side of the box, i.e. bows are sewn on top.